Perfil de Aequfire
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.488.330.332 cr |
Credits spent on ships | 1.301.014.705 cr |
Credits spent on outfitting | 4.648.162.906 cr |
Credits spent on repairs | 17.591.994 cr |
Credits spent on fuel | 362.364 cr |
Credits spent on munitions | 3.424.981 cr |
Insurance claims | 31 |
Total claim costs | 76.582.894 cr |
Combat |
|
Bounties claimed | 9.448 |
Profit from bounties | 2.201.078.226 cr |
Combat bonds | 896 |
Profit from combat bonds | 55.138.560 cr |
Assassinations | 117 |
Profit from assassinations | 183.329.648 cr |
Highest single reward | 571.950 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 3.618.329 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 353.810 cr |
Highest bounty issued | 150.800 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 52.996.943 cr |
Commodities smuggled | 6.224 |
Average profit | 963.581 cr |
Highest single transaction | 2.705.550 cr |
Trading |
|
Market network | 108 |
Trading profit | 188.183.792 cr |
Commodities traded | 62.425 |
Average profit | 405.569 cr |
Highest single transaction | 196.663.038 cr |
Mining |
|
Profits from mining | 1.308.328.296 cr |
Minerals refined | 4.084 |
Materials collected | 34.572 |
Exploration |
|
Systems visited | 4.972 |
Profits from exploration | 911.025.416 cr |
Level 2 detailed scans | 38.034 |
Level 3 detailed scans | 39.346 |
Highest payout | 16.083.339 cr |
Total hyperspace distance | 265.762 a.l. |
Total hyperspace jumps | 7.515 |
Max distance from start | 28.186,87 a.l. |
Max distance from Sol | 28.181,19 a.l. |
Max distance from Colonia | 25.745,66 a.l. |
Approximate time played | 27W 1D 8H 34M |
Passengers |
|
Total bulk passengers delivered | 6.434 |
Total VIPs delivered | 4 |
Total delivered | 6.438 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 146.446 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5.791 |
Grade 1 upgrades generated | 515 |
Grade 2 upgrades generated | 713 |
Grade 3 upgrades generated | 976 |
Grade 4 upgrades generated | 1.194 |
Grade 5 upgrades generated | 2.393 |
Crew |
|
Crew credits earned | 2.267.667.917 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 26M 14S |