CMDR Aequfire profile
(Type-9 Heavy)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 488 330 332 cr |
Credits spent on ships | 1 301 014 705 cr |
Credits spent on outfitting | 4 648 162 906 cr |
Credits spent on repairs | 17 591 994 cr |
Credits spent on fuel | 362 364 cr |
Credits spent on munitions | 3 424 981 cr |
Insurance claims | 31 |
Total claim costs | 76 582 894 cr |
Combat |
|
Bounties claimed | 9 448 |
Profit from bounties | 2 201 078 226 cr |
Combat bonds | 896 |
Profit from combat bonds | 55 138 560 cr |
Assassinations | 117 |
Profit from assassinations | 183 329 648 cr |
Highest single reward | 571 950 cr |
Skimmers killed | 175 |
Crime |
|
Fines issued | 93 |
Lifetime fines value | 3 618 329 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 353 810 cr |
Highest bounty issued | 150 800 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 52 996 943 cr |
Commodities smuggled | 6 224 |
Average profit | 963 581 cr |
Highest single transaction | 2 705 550 cr |
Trading |
|
Market network | 108 |
Trading profit | 188 183 792 cr |
Commodities traded | 62 425 |
Average profit | 405 569 cr |
Highest single transaction | 196 663 038 cr |
Mining |
|
Profits from mining | 1 308 328 296 cr |
Minerals refined | 4 084 |
Materials collected | 34 572 |
Exploration |
|
Systems visited | 4 972 |
Profits from exploration | 911 025 416 cr |
Level 2 detailed scans | 38 034 |
Level 3 detailed scans | 39 346 |
Highest payout | 16 083 339 cr |
Total hyperspace distance | 265 762 ly |
Total hyperspace jumps | 7 515 |
Max distance from start | 28 186,87 ly |
Max distance from Sol | 28 181,19 ly |
Max distance from Colonia | 25 745,66 ly |
Approximate time played | 27W 1D 8H 34M |
Passengers |
|
Total bulk passengers delivered | 6 434 |
Total VIPs delivered | 4 |
Total delivered | 6 438 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 146 446 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5 791 |
Grade 1 upgrades generated | 515 |
Grade 2 upgrades generated | 713 |
Grade 3 upgrades generated | 976 |
Grade 4 upgrades generated | 1 194 |
Grade 5 upgrades generated | 2 393 |
Crew |
|
Crew credits earned | 2 267 667 917 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 26M 14S |