Perfil de V4KY
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.343.274.166 cr |
Credits spent on ships | 2.800.176.205 cr |
Credits spent on outfitting | 7.195.489.093 cr |
Credits spent on repairs | 29.592.634 cr |
Credits spent on fuel | 470.638 cr |
Credits spent on munitions | 1.271.374 cr |
Insurance claims | 21 |
Total claim costs | 120.090.792 cr |
Combat |
|
Bounties claimed | 1.048 |
Profit from bounties | 101.707.762 cr |
Combat bonds | 705 |
Profit from combat bonds | 119.480.066 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 427 |
Lifetime fines value | 8.289.187 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 29.350 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 98.635 cr |
Commodities smuggled | 70 |
Average profit | 12.329 cr |
Highest single transaction | 36.896 cr |
Trading |
|
Market network | 73 |
Trading profit | -3.973.897.439 cr |
Commodities traded | 155.459 |
Average profit | -9.812.092 cr |
Highest single transaction | 820.590.592 cr |
Mining |
|
Profits from mining | 15.707.130.664 cr |
Minerals refined | 18.281 |
Materials collected | 29.129 |
Exploration |
|
Systems visited | 18.113 |
Profits from exploration | 1.734.324.209 cr |
Level 2 detailed scans | 73.731 |
Level 3 detailed scans | 73.730 |
Highest payout | 11.535.028 cr |
Total hyperspace distance | 1.140.482 a.l. |
Total hyperspace jumps | 21.893 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 11W 2D 8H 25M |
Passengers |
|
Total bulk passengers delivered | 6.783 |
Total VIPs delivered | 1.516 |
Total delivered | 8.299 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 117.240 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.365 |
Grade 1 upgrades generated | 171 |
Grade 2 upgrades generated | 214 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 325 |
Grade 5 upgrades generated | 346 |
Crew |
|
Crew credits earned | 356.552.498 cr |
Crew hired | 9 |
Crew fired | 9 |
Multi-Crew |
|
Total time in multi-crew | 17H 50M 3S |
Time in gunner role | 1M 41S |