Perfil de ScrambledLogic
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9.836.287.562 cr |
Credits spent on ships | 717.403.115 cr |
Credits spent on outfitting | 2.509.267.325 cr |
Credits spent on repairs | 15.263.321 cr |
Credits spent on fuel | 695.049 cr |
Credits spent on munitions | 6.566.291 cr |
Insurance claims | 24 |
Total claim costs | 115.504.527 cr |
Combat |
|
Bounties claimed | 4.458 |
Profit from bounties | 834.892.759 cr |
Combat bonds | 1.083 |
Profit from combat bonds | 78.705.400 cr |
Assassinations | 343 |
Profit from assassinations | 461.360.964 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 12.411.400 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 7.405 cr |
Highest bounty issued | 2.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 122.675 cr |
Commodities smuggled | 10 |
Average profit | 13.631 cr |
Highest single transaction | 101.803 cr |
Trading |
|
Market network | 118 |
Trading profit | 12.892.634.077 cr |
Commodities traded | 58.104 |
Average profit | 43.409.542 cr |
Highest single transaction | 383.269.200 cr |
Mining |
|
Profits from mining | 12.360.592.251 cr |
Minerals refined | 9.020 |
Materials collected | 22.261 |
Exploration |
|
Systems visited | 4.508 |
Profits from exploration | 212.942.293 cr |
Level 2 detailed scans | 11.838 |
Level 3 detailed scans | 12.135 |
Highest payout | 5.338.461 cr |
Total hyperspace distance | 219.273 a.l. |
Total hyperspace jumps | 7.100 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 22.016,57 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 12W 6D 5H 3M |
Passengers |
|
Total bulk passengers delivered | 6.731 |
Total VIPs delivered | 5.501 |
Total delivered | 12.232 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 81.260 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2.536 |
Grade 1 upgrades generated | 420 |
Grade 2 upgrades generated | 452 |
Grade 3 upgrades generated | 520 |
Grade 4 upgrades generated | 514 |
Grade 5 upgrades generated | 630 |
Crew |
|
Crew credits earned | 728.631.650 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |