CMDR ScrambledLogic profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 904 175 031 cr |
Credits spent on ships | 717 403 115 cr |
Credits spent on outfitting | 2 509 277 075 cr |
Credits spent on repairs | 15 278 290 cr |
Credits spent on fuel | 696 665 cr |
Credits spent on munitions | 6 566 592 cr |
Insurance claims | 24 |
Total claim costs | 115 504 527 cr |
Combat |
|
Bounties claimed | 4 460 |
Profit from bounties | 835 149 694 cr |
Combat bonds | 1 083 |
Profit from combat bonds | 78 705 400 cr |
Assassinations | 343 |
Profit from assassinations | 461 360 964 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 317 |
Lifetime fines value | 12 411 400 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 7 405 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 122 675 cr |
Commodities smuggled | 10 |
Average profit | 13 631 cr |
Highest single transaction | 101 803 cr |
Trading |
|
Market network | 118 |
Trading profit | 12 892 634 077 cr |
Commodities traded | 58 241 |
Average profit | 43 263 873 cr |
Highest single transaction | 383 269 200 cr |
Mining |
|
Profits from mining | 12 360 592 251 cr |
Minerals refined | 9 029 |
Materials collected | 22 288 |
Exploration |
|
Systems visited | 4 518 |
Profits from exploration | 214 254 670 cr |
Level 2 detailed scans | 11 991 |
Level 3 detailed scans | 12 288 |
Highest payout | 5 338 461 cr |
Total hyperspace distance | 219 529 ly |
Total hyperspace jumps | 7 118 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 22 016,57 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 12W 6D 14H 50M |
Passengers |
|
Total bulk passengers delivered | 6 731 |
Total VIPs delivered | 5 501 |
Total delivered | 12 232 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 81 260 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 553 |
Grade 1 upgrades generated | 423 |
Grade 2 upgrades generated | 459 |
Grade 3 upgrades generated | 523 |
Grade 4 upgrades generated | 518 |
Grade 5 upgrades generated | 630 |
Crew |
|
Crew credits earned | 736 176 717 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |