Perfil de Desperadus
(Type-9 Heavy)
Federation: Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2.267.636.400 cr |
Credits spent on ships | 859.945.281 cr |
Credits spent on outfitting | 1.694.629.750 cr |
Credits spent on repairs | 15.441.542 cr |
Credits spent on fuel | 957.858 cr |
Credits spent on munitions | 1.399.655 cr |
Insurance claims | 14 |
Total claim costs | 89.185.547 cr |
Combat |
|
Bounties claimed | 4.843 |
Profit from bounties | 802.308.812 cr |
Combat bonds | 7.093 |
Profit from combat bonds | 321.111.279 cr |
Assassinations | 181 |
Profit from assassinations | 154.674.080 cr |
Highest single reward | 1.205.941 cr |
Skimmers killed | 164 |
Crime |
|
Fines issued | 241 |
Lifetime fines value | 55.468 cr |
Bounties received/earned | 575 |
Lifetime bounty value | 9.855.150 cr |
Highest bounty issued | 2.533.800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 40.029 cr |
Commodities smuggled | 36 |
Average profit | 8.006 cr |
Highest single transaction | 26.480 cr |
Trading |
|
Market network | 175 |
Trading profit | 6.751.311.414 cr |
Commodities traded | 379.920 |
Average profit | 5.418.388 cr |
Highest single transaction | 1.057.000.026 cr |
Mining |
|
Profits from mining | 1.835.091.868 cr |
Minerals refined | 2.524 |
Materials collected | 17.138 |
Exploration |
|
Systems visited | 5.918 |
Profits from exploration | 239.889.817 cr |
Level 2 detailed scans | 35.032 |
Level 3 detailed scans | 32.758 |
Highest payout | 2.147.064 cr |
Total hyperspace distance | 184.743 a.l. |
Total hyperspace jumps | 9.625 |
Max distance from start | 5.075,33 a.l. |
Max distance from Sol | 2.835,03 a.l. |
Max distance from Colonia | 22.920,17 a.l. |
Approximate time played | 6W 5H 19M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 15 |
Total delivered | 15 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122.602 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.460 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 160 |
Grade 3 upgrades generated | 260 |
Grade 4 upgrades generated | 280 |
Grade 5 upgrades generated | 536 |
Crew |
|
Crew credits earned | 663.409.048 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 7M 24S |
Time in gunner role | 4M 31S |