CMDR Desperadus profile

Profile
Commander name:
Current ship:
FATBOY [DE-25T]
(Type-9 Heavy)
 
Member since:
7.12.2020
 
Distances submitted:
0
 
Systems visited:
1 861
Systems discovered first:
28
Ranks

100%

100%

67%

Defenceless

0%

Directionless

0%

17%

Federation: Admiral

100%

Empire: Outsider

87%
Flight log heatmap
Statistics

Balance

Current assets 2 267 636 400 cr
Credits spent on ships 859 945 281 cr
Credits spent on outfitting 1 694 629 750 cr
Credits spent on repairs 15 441 542 cr
Credits spent on fuel 957 858 cr
Credits spent on munitions 1 399 655 cr
Insurance claims 14
Total claim costs 89 185 547 cr

Combat

Bounties claimed 4 843
Profit from bounties 802 308 812 cr
Combat bonds 7 093
Profit from combat bonds 321 111 279 cr
Assassinations 181
Profit from assassinations 154 674 080 cr
Highest single reward 1 205 941 cr
Skimmers killed 164

Crime

Fines issued 241
Lifetime fines value 55 468 cr
Bounties received/earned 575
Lifetime bounty value 9 855 150 cr
Highest bounty issued 2 533 800 cr

Smuggling

Black market network 5
Black market profit 40 029 cr
Commodities smuggled 36
Average profit 8 006 cr
Highest single transaction 26 480 cr

Trading

Market network 175
Trading profit 6 751 311 414 cr
Commodities traded 379 920
Average profit 5 418 388 cr
Highest single transaction 1 057 000 026 cr

Mining

Profits from mining 1 835 091 868 cr
Minerals refined 2 524
Materials collected 17 138

Exploration

Systems visited 5 918
Profits from exploration 239 889 817 cr
Level 2 detailed scans 35 032
Level 3 detailed scans 32 758
Highest payout 2 147 064 cr
Total hyperspace distance 184 743 ly
Total hyperspace jumps 9 625
Max distance from start 5 075,33 ly
Max distance from Sol 2 835,03 ly
Max distance from Colonia 22 920,17 ly
Approximate time played 6W 5H 19M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 15
Total delivered 15
Total ejected 0

Search and Rescue

Total items rescued 4
Total profit 122 602 cr
Total rescue transactions 3

Crafting

Number of engineers used 17
Number of upgrades generated 1 460
Grade 1 upgrades generated 224
Grade 2 upgrades generated 160
Grade 3 upgrades generated 260
Grade 4 upgrades generated 280
Grade 5 upgrades generated 536

Crew

Crew credits earned 663 409 048 cr
Crew hired 2
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 9H 7M 24S
Time in gunner role 4M 31S