Perfil de QUILLMONKEY
(Python)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 28.332.953.975 cr |
Credits spent on ships | 2.554.180.226 cr |
Credits spent on outfitting | 4.827.332.472 cr |
Credits spent on repairs | 43.555.927 cr |
Credits spent on fuel | 723.595 cr |
Credits spent on munitions | 8.007.265 cr |
Insurance claims | 32 |
Total claim costs | 282.044.298 cr |
Combat |
|
Bounties claimed | 9.600 |
Profit from bounties | 1.448.906.771 cr |
Combat bonds | 1.960 |
Profit from combat bonds | 6.166.812.131 cr |
Assassinations | 72 |
Profit from assassinations | 16.189.757 cr |
Highest single reward | 1.956.266 cr |
Skimmers killed | 135 |
Crime |
|
Fines issued | 122 |
Lifetime fines value | 207.346 cr |
Bounties received/earned | 280 |
Lifetime bounty value | 895.850 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 479.029 cr |
Commodities smuggled | 175 |
Average profit | 17.108 cr |
Highest single transaction | 200.128 cr |
Trading |
|
Market network | 325 |
Trading profit | 11.297.079.832 cr |
Commodities traded | 256.092 |
Average profit | 8.750.643 cr |
Highest single transaction | 636.394.968 cr |
Mining |
|
Profits from mining | 6.677.403.127 cr |
Minerals refined | 26.341 |
Materials collected | 57.777 |
Exploration |
|
Systems visited | 11.356 |
Profits from exploration | 5.124.413.716 cr |
Level 2 detailed scans | 83.694 |
Level 3 detailed scans | 83.693 |
Highest payout | 47.654.892 cr |
Total hyperspace distance | 579.278 a.l. |
Total hyperspace jumps | 15.090 |
Max distance from start | 28.965,63 a.l. |
Max distance from Sol | 29.000,72 a.l. |
Max distance from Colonia | 28.507,17 a.l. |
Approximate time played | 33W 3D 7H 52M |
Passengers |
|
Total bulk passengers delivered | 7.817 |
Total VIPs delivered | 122 |
Total delivered | 7.939 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 305.773 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6.822 |
Grade 1 upgrades generated | 1.181 |
Grade 2 upgrades generated | 1.340 |
Grade 3 upgrades generated | 1.892 |
Grade 4 upgrades generated | 1.413 |
Grade 5 upgrades generated | 996 |
Crew |
|
Crew credits earned | 4.161.533.128 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 2H 41M 9S |