Perfil de Victor acae Romanov
(Dolphin)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14.713.061.692 cr |
Credits spent on ships | 1.042.221.838 cr |
Credits spent on outfitting | 2.791.545.400 cr |
Credits spent on repairs | 11.676.001 cr |
Credits spent on fuel | 306.318 cr |
Credits spent on munitions | 1.367.148 cr |
Insurance claims | 22 |
Total claim costs | 111.102.879 cr |
Combat |
|
Bounties claimed | 282 |
Profit from bounties | 38.981.821 cr |
Combat bonds | 601 |
Profit from combat bonds | 348.395.302 cr |
Assassinations | 18 |
Profit from assassinations | 4.188.752 cr |
Highest single reward | 1.302.170 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 243.168 cr |
Bounties received/earned | 69 |
Lifetime bounty value | 2.403.600 cr |
Highest bounty issued | 1.011.600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 61.232 cr |
Commodities smuggled | 35 |
Average profit | 2.449 cr |
Highest single transaction | 28.070 cr |
Trading |
|
Market network | 94 |
Trading profit | 15.363.587.362 cr |
Commodities traded | 134.022 |
Average profit | 38.408.968 cr |
Highest single transaction | 1.632.239.030 cr |
Mining |
|
Profits from mining | 1.005.352.263 cr |
Minerals refined | 1.331 |
Materials collected | 14.848 |
Exploration |
|
Systems visited | 8.256 |
Profits from exploration | 1.549.663.587 cr |
Level 2 detailed scans | 74.785 |
Level 3 detailed scans | 74.785 |
Highest payout | 14.364.468 cr |
Total hyperspace distance | 303.562 a.l. |
Total hyperspace jumps | 10.100 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 14W 4D 11H 53M |
Passengers |
|
Total bulk passengers delivered | 7.889 |
Total VIPs delivered | 1.110 |
Total delivered | 8.999 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 892.363 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.994 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 390 |
Grade 4 upgrades generated | 433 |
Grade 5 upgrades generated | 589 |
Crew |
|
Crew credits earned | 126.366.101 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 7M 59S |
Time in gunner role | 9M 26S |
Total credits accrued | 56.548 cr |