Perfil de NemWar
(Asp Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1.457.129.858 cr |
Credits spent on ships | 718.200.839 cr |
Credits spent on outfitting | 1.201.227.822 cr |
Credits spent on repairs | 3.992.372 cr |
Credits spent on fuel | 202.995 cr |
Credits spent on munitions | 274.321 cr |
Insurance claims | 92 |
Total claim costs | 95.535.088 cr |
Combat |
|
Bounties claimed | 229 |
Profit from bounties | 3.534.053 cr |
Combat bonds | 9 |
Profit from combat bonds | 632.227 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 263.440 cr |
Skimmers killed | 206 |
Crime |
|
Fines issued | 166 |
Lifetime fines value | 2.089.441 cr |
Bounties received/earned | 148 |
Lifetime bounty value | 78.015 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 690.646 cr |
Commodities smuggled | 241 |
Average profit | 20.313 cr |
Highest single transaction | 151.551 cr |
Trading |
|
Market network | 89 |
Trading profit | 19.803.059 cr |
Commodities traded | 24.908 |
Average profit | 34.500 cr |
Highest single transaction | 1.140.048 cr |
Mining |
|
Profits from mining | 2.438.985 cr |
Minerals refined | 688 |
Materials collected | 25.584 |
Exploration |
|
Systems visited | 14.274 |
Profits from exploration | 942.825.778 cr |
Level 2 detailed scans | 107.122 |
Level 3 detailed scans | 84.932 |
Highest payout | 5.919.630 cr |
Total hyperspace distance | 456.657 a.l. |
Total hyperspace jumps | 17.052 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 40W 23H 27M |
Passengers |
|
Total bulk passengers delivered | 108 |
Total VIPs delivered | 18 |
Total delivered | 126 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 1.060.473 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.362 |
Grade 1 upgrades generated | 188 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 288 |
Grade 4 upgrades generated | 249 |
Grade 5 upgrades generated | 431 |
Crew |
|
Crew credits earned | 49.076.910 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 53M 58S |
Time in gunner role | 38S |
Total credits accrued | 21.161 cr |