Perfil de Steyla
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12.249.308.812 cr |
Credits spent on ships | 3.565.094.742 cr |
Credits spent on outfitting | 8.510.058.561 cr |
Credits spent on repairs | 37.100.505 cr |
Credits spent on fuel | 1.935.127 cr |
Credits spent on munitions | 6.533.349 cr |
Insurance claims | 22 |
Total claim costs | 43.801.414 cr |
Combat |
|
Bounties claimed | 17.238 |
Profit from bounties | 1.765.552.239 cr |
Combat bonds | 1.253 |
Profit from combat bonds | 41.425.728 cr |
Assassinations | 135 |
Profit from assassinations | 168.305.876 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 75 |
Lifetime fines value | 451.890 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 106.590 cr |
Highest bounty issued | 9.225 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2.219.952 cr |
Commodities smuggled | 2.275 |
Average profit | 158.568 cr |
Highest single transaction | 535.552 cr |
Trading |
|
Market network | 171 |
Trading profit | 4.238.954.149 cr |
Commodities traded | 414.610 |
Average profit | 2.187.283 cr |
Highest single transaction | 210.467.840 cr |
Mining |
|
Profits from mining | 5.779.408.341 cr |
Minerals refined | 12.931 |
Materials collected | 46.445 |
Exploration |
|
Systems visited | 69.913 |
Profits from exploration | 17.768.933.865 cr |
Level 2 detailed scans | 220.924 |
Level 3 detailed scans | 318.459 |
Highest payout | 29.688.045 cr |
Total hyperspace distance | 3.449.925 a.l. |
Total hyperspace jumps | 80.055 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 50W 3D 16H 51M |
Passengers |
|
Total bulk passengers delivered | 3.088 |
Total VIPs delivered | 8.195 |
Total delivered | 11.283 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 321.835 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7.575 |
Grade 1 upgrades generated | 2.301 |
Grade 2 upgrades generated | 626 |
Grade 3 upgrades generated | 1.027 |
Grade 4 upgrades generated | 1.215 |
Grade 5 upgrades generated | 2.406 |
Crew |
|
Crew credits earned | 6.235.164.151 cr |
Crew hired | 68 |
Crew fired | 67 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22H 22M 37S |
Time in gunner role | 57S |
Time in fighter con role | 54M 55S |
Total credits accrued | 1.043.786 cr |