Perfil de Novak of Yale
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 9.193.077.735 cr |
Credits spent on ships | 341.814.053 cr |
Credits spent on outfitting | 414.463.225 cr |
Credits spent on repairs | 3.625.875 cr |
Credits spent on fuel | 268.251 cr |
Credits spent on munitions | 327.701 cr |
Insurance claims | 14 |
Total claim costs | 10.999.481 cr |
Combat |
|
Bounties claimed | 610 |
Profit from bounties | 72.524.826 cr |
Combat bonds | 2 |
Profit from combat bonds | 77.271 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.450.610 cr |
Skimmers killed | 172 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 800.272 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 17.900 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 170 |
Trading profit | 1.510.594.767 cr |
Commodities traded | 101.838 |
Average profit | 1.521.243 cr |
Highest single transaction | 54.987.368 cr |
Mining |
|
Profits from mining | 213.586.938 cr |
Minerals refined | 11.050 |
Materials collected | 19.674 |
Exploration |
|
Systems visited | 6.947 |
Profits from exploration | 3.951.129.801 cr |
Level 2 detailed scans | 88.131 |
Level 3 detailed scans | 88.131 |
Highest payout | 22.867.888 cr |
Total hyperspace distance | 309.926 a.l. |
Total hyperspace jumps | 9.193 |
Max distance from start | 11.515,98 a.l. |
Max distance from Sol | 11.556,63 a.l. |
Max distance from Colonia | 28.771,84 a.l. |
Approximate time played | 19W 2D 15H 38M |
Passengers |
|
Total bulk passengers delivered | 9.906 |
Total VIPs delivered | 7.566 |
Total delivered | 17.472 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 167 |
Total profit | 4.544.269 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 818 |
Grade 1 upgrades generated | 199 |
Grade 2 upgrades generated | 218 |
Grade 3 upgrades generated | 230 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 67 |