Perfil de KaijuSeansy
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18.355.680.285 cr |
Credits spent on ships | 4.807.274.896 cr |
Credits spent on outfitting | 10.074.314.613 cr |
Credits spent on repairs | 103.823.004 cr |
Credits spent on fuel | 796.707 cr |
Credits spent on munitions | 7.059.735 cr |
Insurance claims | 229 |
Total claim costs | 1.126.228.247 cr |
Combat |
|
Bounties claimed | 3.748 |
Profit from bounties | 651.671.532 cr |
Combat bonds | 730 |
Profit from combat bonds | 5.627.015.933 cr |
Assassinations | 73 |
Profit from assassinations | 50.184.570 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 4.544 |
Lifetime fines value | 705.219 cr |
Bounties received/earned | 524 |
Lifetime bounty value | 12.011.400 cr |
Highest bounty issued | 1.563.800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 23.621 cr |
Commodities smuggled | 8 |
Average profit | 3.937 cr |
Highest single transaction | 18.540 cr |
Trading |
|
Market network | 103 |
Trading profit | -24.157.181.723 cr |
Commodities traded | 199.148 |
Average profit | -55.406.380 cr |
Highest single transaction | 191.267.944 cr |
Mining |
|
Profits from mining | 4.578.016.656 cr |
Minerals refined | 12.154 |
Materials collected | 30.039 |
Exploration |
|
Systems visited | 6.562 |
Profits from exploration | 929.429.911 cr |
Level 2 detailed scans | 24.332 |
Level 3 detailed scans | 24.332 |
Highest payout | 16.644.013 cr |
Total hyperspace distance | 453.782 a.l. |
Total hyperspace jumps | 9.559 |
Max distance from start | 33.709,25 a.l. |
Max distance from Sol | 33.744,76 a.l. |
Max distance from Colonia | 23.645,13 a.l. |
Approximate time played | 10W 3D 5H 46M |
Passengers |
|
Total bulk passengers delivered | 810 |
Total VIPs delivered | 926 |
Total delivered | 1.736 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 116 |
Total profit | 524.905 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5.270 |
Grade 1 upgrades generated | 932 |
Grade 2 upgrades generated | 1.028 |
Grade 3 upgrades generated | 1.304 |
Grade 4 upgrades generated | 1.196 |
Grade 5 upgrades generated | 810 |
Crew |
|
Crew credits earned | 2.782.843.781 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 7H 20M 33S |
Time in gunner role | 30M 6S |