Perfil de Lusus Naturae
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12.264.833.798 cr |
Credits spent on ships | 1.371.455.947 cr |
Credits spent on outfitting | 2.665.593.791 cr |
Credits spent on repairs | 43.860.855 cr |
Credits spent on fuel | 885.820 cr |
Credits spent on munitions | 192.109 cr |
Insurance claims | 73 |
Total claim costs | 493.900.804 cr |
Combat |
|
Bounties claimed | 2.521 |
Profit from bounties | 442.626.017 cr |
Combat bonds | 147 |
Profit from combat bonds | 5.848.206 cr |
Assassinations | 185 |
Profit from assassinations | 130.145.267 cr |
Highest single reward | 1.550.572 cr |
Skimmers killed | 398 |
Crime |
|
Fines issued | 168 |
Lifetime fines value | 368.367 cr |
Bounties received/earned | 146 |
Lifetime bounty value | 3.066.600 cr |
Highest bounty issued | 1.348.700 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 2.483.292 cr |
Commodities smuggled | 315 |
Average profit | 35.476 cr |
Highest single transaction | 488.961 cr |
Trading |
|
Market network | 557 |
Trading profit | 5.695.911.919 cr |
Commodities traded | 1.014.733 |
Average profit | 2.103.365 cr |
Highest single transaction | 112.285.038 cr |
Mining |
|
Profits from mining | 204.576.293 cr |
Minerals refined | 19.224 |
Materials collected | 56.790 |
Exploration |
|
Systems visited | 20.921 |
Profits from exploration | 5.510.813.024 cr |
Level 2 detailed scans | 250.613 |
Level 3 detailed scans | 250.524 |
Highest payout | 16.759.790 cr |
Total hyperspace distance | 1.276.322 a.l. |
Total hyperspace jumps | 26.156 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 64W 5D 8H 25M |
Passengers |
|
Total bulk passengers delivered | 171 |
Total VIPs delivered | 75 |
Total delivered | 246 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 391 |
Total profit | 10.118.994 cr |
Total rescue transactions | 139 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2.363 |
Grade 1 upgrades generated | 342 |
Grade 2 upgrades generated | 354 |
Grade 3 upgrades generated | 468 |
Grade 4 upgrades generated | 566 |
Grade 5 upgrades generated | 633 |