Perfil de Katrina Bekers
(Python)
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 5.481.715.089 cr |
Credits spent on ships | 82.581.641 cr |
Credits spent on outfitting | 171.797.892 cr |
Credits spent on repairs | 4.884.341 cr |
Credits spent on fuel | 159.258 cr |
Credits spent on munitions | 1.200.658 cr |
Insurance claims | 21 |
Total claim costs | 26.600.204 cr |
Combat |
|
Bounties claimed | 3.197 |
Profit from bounties | 659.220.817 cr |
Combat bonds | 1.074 |
Profit from combat bonds | 78.330.369 cr |
Assassinations | 77 |
Profit from assassinations | 14.237.675 cr |
Highest single reward | 2.116.849 cr |
Skimmers killed | 251 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 361.056 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 71.425 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 761.485 cr |
Commodities smuggled | 303 |
Average profit | 10.725 cr |
Highest single transaction | 50.464 cr |
Trading |
|
Market network | 180 |
Trading profit | 505.470.905 cr |
Commodities traded | 19.288 |
Average profit | 743.340 cr |
Highest single transaction | 47.136.474 cr |
Mining |
|
Profits from mining | 345.736.159 cr |
Minerals refined | 2.494 |
Materials collected | 17.080 |
Exploration |
|
Systems visited | 1.273 |
Profits from exploration | 340.474.163 cr |
Level 2 detailed scans | 13.459 |
Level 3 detailed scans | 12.110 |
Highest payout | 15.509.154 cr |
Total hyperspace distance | 47.374 a.l. |
Total hyperspace jumps | 1.949 |
Max distance from start | 35.569,70 a.l. |
Max distance from Sol | 35.618,63 a.l. |
Max distance from Colonia | 30.434,86 a.l. |
Approximate time played | 6W 2D 7H 56M |
Search and Rescue |
|
Total items rescued | 84 |
Total profit | 2.068.566 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 804 |
Grade 1 upgrades generated | 236 |
Grade 2 upgrades generated | 203 |
Grade 3 upgrades generated | 208 |
Grade 4 upgrades generated | 114 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11M 41S |
Time in gunner role | 32M 6S |