Perfil de Baka09
(Type-10 Defender)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 14.647.868.821 cr |
Credits spent on ships | 670.571.138 cr |
Credits spent on outfitting | 1.215.413.667 cr |
Credits spent on repairs | 14.298.816 cr |
Credits spent on fuel | 102.955 cr |
Credits spent on munitions | 198.370 cr |
Insurance claims | 18 |
Total claim costs | 238.380.536 cr |
Combat |
|
Bounties claimed | 702 |
Profit from bounties | 87.727.373 cr |
Combat bonds | 24 |
Profit from combat bonds | 2.132.473 cr |
Assassinations | 18 |
Profit from assassinations | 1.943.098 cr |
Highest single reward | 263.985 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 5.407.154 cr |
Bounties received/earned | 92 |
Lifetime bounty value | 1.365.400 cr |
Highest bounty issued | 770.700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2.873.461 cr |
Commodities smuggled | 238 |
Average profit | 239.455 cr |
Highest single transaction | 1.354.024 cr |
Trading |
|
Market network | 64 |
Trading profit | 7.252.298.588 cr |
Commodities traded | 61.973 |
Average profit | 29.722.535 cr |
Highest single transaction | 335.443.568 cr |
Mining |
|
Profits from mining | 3.188.392.610 cr |
Minerals refined | 7 |
Materials collected | 4.354 |
Exploration |
|
Systems visited | 1.096 |
Profits from exploration | 230.285.861 cr |
Level 2 detailed scans | 7.588 |
Level 3 detailed scans | 7.588 |
Highest payout | 8.834.069 cr |
Total hyperspace distance | 46.371 a.l. |
Total hyperspace jumps | 1.423 |
Max distance from start | 21.990,26 a.l. |
Max distance from Sol | 22.008,08 a.l. |
Max distance from Colonia | 25.007,09 a.l. |
Approximate time played | 8W 5D 5H 32M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 154.358 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 665 |
Grade 1 upgrades generated | 155 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 39 |
Crew |
|
Crew credits earned | 783.314.708 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2M 22S |
Time in gunner role | 1M 57S |