Perfil de NYZCHF
(Krait Phantom)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 123.553.687.882 cr |
Credits spent on ships | 783.578.318 cr |
Credits spent on outfitting | 2.498.062.897 cr |
Credits spent on repairs | 30.264.381 cr |
Credits spent on fuel | 389.314 cr |
Credits spent on munitions | 3.832.775 cr |
Insurance claims | 25 |
Total claim costs | 212.504.051 cr |
Combat |
|
Bounties claimed | 3.445 |
Profit from bounties | 938.206.697 cr |
Combat bonds | 6.373 |
Profit from combat bonds | 50.768.869.082 cr |
Assassinations | 73 |
Profit from assassinations | 148.592.889 cr |
Highest single reward | 2.253.699 cr |
Skimmers killed | 217 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 6.817.677 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 63.000 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 34.965 cr |
Commodities smuggled | 11 |
Average profit | 8.741 cr |
Highest single transaction | 15.215 cr |
Trading |
|
Market network | 200 |
Trading profit | 1.271.112.365 cr |
Commodities traded | 91.232 |
Average profit | 1.883.129 cr |
Highest single transaction | 160.040.320 cr |
Mining |
|
Profits from mining | 613.185.099 cr |
Minerals refined | 9.113 |
Materials collected | 47.454 |
Exploration |
|
Systems visited | 9.971 |
Profits from exploration | 5.575.869.656 cr |
Level 2 detailed scans | 119.339 |
Level 3 detailed scans | 119.339 |
Highest payout | 23.235.665 cr |
Total hyperspace distance | 420.680 a.l. |
Total hyperspace jumps | 13.227 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 26W 3D 5H 32M |
Passengers |
|
Total bulk passengers delivered | 504 |
Total VIPs delivered | 597 |
Total delivered | 1.101 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 384 |
Total profit | 11.797.078 cr |
Total rescue transactions | 59 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.447 |
Grade 1 upgrades generated | 400 |
Grade 2 upgrades generated | 396 |
Grade 3 upgrades generated | 526 |
Grade 4 upgrades generated | 528 |
Grade 5 upgrades generated | 597 |
Crew |
|
Crew credits earned | 1.897.328.141 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 32M 23S |
Time in gunner role | 2H 38M 29S |
Total credits accrued | 27.953.724 cr |