Perfil de KLISH
Federation: Lt. Commander
Empire: Viscount
Balance |
|
---|---|
Current assets | 4.143.212.032 cr |
Credits spent on ships | 747.247.602 cr |
Credits spent on outfitting | 1.159.519.567 cr |
Credits spent on repairs | 8.440.493 cr |
Credits spent on fuel | 258.549 cr |
Credits spent on munitions | 1.699.797 cr |
Insurance claims | 20 |
Total claim costs | 70.031.998 cr |
Combat |
|
Bounties claimed | 1.411 |
Profit from bounties | 332.725.156 cr |
Combat bonds | 566 |
Profit from combat bonds | 847.386.818 cr |
Assassinations | 57 |
Profit from assassinations | 35.413.953 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 109 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 16.778 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 26.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 62.023 cr |
Commodities smuggled | 25 |
Average profit | 6.202 cr |
Highest single transaction | 25.374 cr |
Trading |
|
Market network | 97 |
Trading profit | 1.761.740.325 cr |
Commodities traded | 35.358 |
Average profit | 4.505.730 cr |
Highest single transaction | 40.116.480 cr |
Mining |
|
Profits from mining | 1.055.629.775 cr |
Minerals refined | 4.736 |
Materials collected | 30.043 |
Exploration |
|
Systems visited | 3.013 |
Profits from exploration | 1.319.029.565 cr |
Level 2 detailed scans | 36.741 |
Level 3 detailed scans | 36.741 |
Highest payout | 14.536.206 cr |
Total hyperspace distance | 165.098 a.l. |
Total hyperspace jumps | 4.227 |
Max distance from start | 26.067,52 a.l. |
Max distance from Sol | 26.102,24 a.l. |
Max distance from Colonia | 22.781,35 a.l. |
Approximate time played | 9W 1D 8H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 34 |
Total delivered | 34 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 96 |
Total profit | 2.714.126 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2.131 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 337 |
Grade 3 upgrades generated | 420 |
Grade 4 upgrades generated | 432 |
Grade 5 upgrades generated | 651 |
Crew |
|
Crew credits earned | 170.484.900 cr |
Crew hired | 6 |
Crew fired | 6 |
Crew lost | 2 |