Perfil de Electricnacho
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14.415.899.598 cr |
Credits spent on ships | 3.977.413.983 cr |
Credits spent on outfitting | 14.023.569.998 cr |
Credits spent on repairs | 83.811.079 cr |
Credits spent on fuel | 2.722.715 cr |
Credits spent on munitions | 4.748.127 cr |
Insurance claims | 216 |
Total claim costs | 1.949.123.251 cr |
Combat |
|
Bounties claimed | 792 |
Profit from bounties | 59.725.863 cr |
Combat bonds | 1.829 |
Profit from combat bonds | 112.073.439 cr |
Assassinations | 23 |
Profit from assassinations | 12.186.561 cr |
Highest single reward | 286.602 cr |
Skimmers killed | 1.254 |
Crime |
|
Fines issued | 1.682 |
Lifetime fines value | 664.581.602 cr |
Bounties received/earned | 2.111 |
Lifetime bounty value | 728.315 cr |
Highest bounty issued | 9.505 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 679.990.327 cr |
Commodities smuggled | 108.060 |
Average profit | 1.559.611 cr |
Highest single transaction | 5.905.456 cr |
Trading |
|
Market network | 513 |
Trading profit | 22.434.321.680 cr |
Commodities traded | 1.015.562 |
Average profit | 7.944.165 cr |
Highest single transaction | 772.078.566 cr |
Mining |
|
Profits from mining | 15.700.330.697 cr |
Minerals refined | 31.148 |
Materials collected | 40.446 |
Exploration |
|
Systems visited | 27.144 |
Profits from exploration | 1.873.168.224 cr |
Level 2 detailed scans | 55.753 |
Level 3 detailed scans | 60.445 |
Highest payout | 15.855.115 cr |
Total hyperspace distance | 1.349.945 a.l. |
Total hyperspace jumps | 42.894 |
Max distance from start | 65.559,65 a.l. |
Max distance from Sol | 65.616,47 a.l. |
Max distance from Colonia | 46.587,93 a.l. |
Approximate time played | 28W 2D 20H 2M |
Passengers |
|
Total bulk passengers delivered | 15.747 |
Total VIPs delivered | 928 |
Total delivered | 16.675 |
Total ejected | 557 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 336.220 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 5.028 |
Grade 1 upgrades generated | 683 |
Grade 2 upgrades generated | 804 |
Grade 3 upgrades generated | 1.194 |
Grade 4 upgrades generated | 1.307 |
Grade 5 upgrades generated | 1.040 |
Crew |
|
Crew credits earned | 1.852.815.875 cr |
Crew hired | 20 |
Crew fired | 3 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 16H 20M 10S |
Time in gunner role | 3M 55S |
Time in fighter con role | 9M 3S |