Perfil de Orvidius

(Asp Explorer)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15.924.338.093 cr |
Credits spent on ships | 2.134.296.837 cr |
Credits spent on outfitting | 10.743.297.939 cr |
Credits spent on repairs | 36.452.855 cr |
Credits spent on fuel | 854.565 cr |
Credits spent on munitions | 3.046.226 cr |
Insurance claims | 28 |
Total claim costs | 94.629.120 cr |
Combat |
|
Bounties claimed | 1.292 |
Profit from bounties | 50.982.862 cr |
Combat bonds | 8.376 |
Profit from combat bonds | 285.270.348 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 279.100 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 131.930 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 34.690 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 2.110.887 cr |
Commodities smuggled | 44 |
Average profit | 91.778 cr |
Highest single transaction | 596.180 cr |
Trading |
|
Market network | 123 |
Trading profit | 9.405.840.618 cr |
Commodities traded | 71.589 |
Average profit | 9.061.503 cr |
Highest single transaction | 612.567.600 cr |
Mining |
|
Profits from mining | 8.465.877.397 cr |
Minerals refined | 13.625 |
Materials collected | 57.121 |
Exploration |
|
Systems visited | 57.576 |
Profits from exploration | 9.024.461.260 cr |
Level 2 detailed scans | 180.523 |
Level 3 detailed scans | 211.010 |
Highest payout | 30.626.686 cr |
Total hyperspace distance | 4.299.181 a.l. |
Total hyperspace jumps | 64.844 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 22W 5D 15H 35M |
Passengers |
|
Total bulk passengers delivered | 1.538 |
Total VIPs delivered | 3.489 |
Total delivered | 5.027 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 3.058.490 cr |
Total rescue transactions | 40 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5.714 |
Grade 1 upgrades generated | 644 |
Grade 2 upgrades generated | 665 |
Grade 3 upgrades generated | 1.097 |
Grade 4 upgrades generated | 1.285 |
Grade 5 upgrades generated | 2.023 |
Crew |
|
Crew credits earned | 114.281.609 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 9H 56M 55S |
Time in gunner role | 48M 24S |
Time in fighter con role | 8M 28S |