Perfil de Forlorn Skuldi
(Anaconda)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 1.080.022.929 cr |
Credits spent on ships | 632.688.232 cr |
Credits spent on outfitting | 1.070.300.127 cr |
Credits spent on repairs | 10.179.913 cr |
Credits spent on fuel | 78.485 cr |
Credits spent on munitions | 458.887 cr |
Insurance claims | 36 |
Total claim costs | 62.622.545 cr |
Combat |
|
Bounties claimed | 489 |
Profit from bounties | 20.817.554 cr |
Combat bonds | 5 |
Profit from combat bonds | 171.424 cr |
Assassinations | 1 |
Profit from assassinations | 275.865 cr |
Highest single reward | 1.657.560 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 1.457.663 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 35.810 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 754.859 cr |
Commodities smuggled | 12 |
Average profit | 83.873 cr |
Highest single transaction | 321.969 cr |
Trading |
|
Market network | 18 |
Trading profit | 2.995.347 cr |
Commodities traded | 2.647 |
Average profit | 59.907 cr |
Highest single transaction | 366.320 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 1 |
Materials collected | 4.428 |
Exploration |
|
Systems visited | 14.103 |
Profits from exploration | 672.617.661 cr |
Level 2 detailed scans | 5.694 |
Level 3 detailed scans | 17.339 |
Highest payout | 6.077.570 cr |
Total hyperspace distance | 669.048 a.l. |
Total hyperspace jumps | 15.624 |
Max distance from start | 65.299,19 a.l. |
Max distance from Sol | 65.356,04 a.l. |
Max distance from Colonia | 46.326,45 a.l. |
Approximate time played | 4W 4D 10H 19M |
Passengers |
|
Total bulk passengers delivered | 2.380 |
Total VIPs delivered | 562 |
Total delivered | 2.942 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 10.437 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 173 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 160.230.068 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 12H 26M 26S |
Time in gunner role | 2H 30M 34S |
Time in fighter con role | 2H 9M 59S |
Total credits accrued | 2.678.648 cr |