Perfil de Alex Rano
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 36.694.164.225 cr |
Credits spent on ships | 1.752.793.138 cr |
Credits spent on outfitting | 5.766.108.270 cr |
Credits spent on repairs | 88.586.809 cr |
Credits spent on fuel | 663.280 cr |
Credits spent on munitions | 17.567.832 cr |
Insurance claims | 100 |
Total claim costs | 1.152.382.405 cr |
Combat |
|
Bounties claimed | 9.104 |
Profit from bounties | 467.081.515 cr |
Combat bonds | 10.101 |
Profit from combat bonds | 11.272.555.845 cr |
Assassinations | 300 |
Profit from assassinations | 198.769.803 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 609 |
Crime |
|
Fines issued | 237 |
Lifetime fines value | 3.452.642 cr |
Bounties received/earned | 731 |
Lifetime bounty value | 1.963.179 cr |
Highest bounty issued | 98.200 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 12.190.688 cr |
Commodities smuggled | 668 |
Average profit | 103.311 cr |
Highest single transaction | 2.643.645 cr |
Trading |
|
Market network | 836 |
Trading profit | 11.131.795.416 cr |
Commodities traded | 400.155 |
Average profit | 2.973.236 cr |
Highest single transaction | 302.042.488 cr |
Mining |
|
Profits from mining | 7.290.356.436 cr |
Minerals refined | 13.031 |
Materials collected | 63.474 |
Exploration |
|
Systems visited | 16.330 |
Profits from exploration | 5.323.068.155 cr |
Level 2 detailed scans | 107.788 |
Level 3 detailed scans | 158.241 |
Highest payout | 35.884.732 cr |
Total hyperspace distance | 1.038.441 a.l. |
Total hyperspace jumps | 25.461 |
Max distance from start | 65.429,96 a.l. |
Max distance from Sol | 65.428,60 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 28W 2D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 4.402 |
Total VIPs delivered | 3.888 |
Total delivered | 8.290 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 552 |
Total profit | 10.923.104 cr |
Total rescue transactions | 187 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7.679 |
Grade 1 upgrades generated | 1.023 |
Grade 2 upgrades generated | 639 |
Grade 3 upgrades generated | 1.190 |
Grade 4 upgrades generated | 1.615 |
Grade 5 upgrades generated | 3.212 |
Crew |
|
Crew credits earned | 5.504.990.132 cr |
Crew hired | 1.698 |
Crew fired | 1.690 |
Crew lost | 5 |