Perfil de Sid Doney
(Krait Phantom)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 4.280.869.994 cr |
Credits spent on ships | 1.061.508.196 cr |
Credits spent on outfitting | 2.733.903.222 cr |
Credits spent on repairs | 10.233.202 cr |
Credits spent on fuel | 156.307 cr |
Credits spent on munitions | 1.962.578 cr |
Insurance claims | 27 |
Total claim costs | 35.836.097 cr |
Combat |
|
Bounties claimed | 991 |
Profit from bounties | 84.037.369 cr |
Combat bonds | 449 |
Profit from combat bonds | 327.401.619 cr |
Assassinations | 33 |
Profit from assassinations | 8.382.348 cr |
Highest single reward | 722.151 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 8.140 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 6.945 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 76.540 cr |
Commodities smuggled | 10 |
Average profit | 9.568 cr |
Highest single transaction | 42.834 cr |
Trading |
|
Market network | 88 |
Trading profit | 1.665.709.272 cr |
Commodities traded | 19.939 |
Average profit | 5.205.341 cr |
Highest single transaction | 397.029.888 cr |
Mining |
|
Profits from mining | 1.633.501.852 cr |
Minerals refined | 3.056 |
Materials collected | 18.442 |
Exploration |
|
Systems visited | 4.645 |
Profits from exploration | 366.931.988 cr |
Level 2 detailed scans | 16.201 |
Level 3 detailed scans | 16.959 |
Highest payout | 6.704.467 cr |
Total hyperspace distance | 252.268 a.l. |
Total hyperspace jumps | 5.727 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.705,84 a.l. |
Approximate time played | 8W 1D 19H 38M |
Passengers |
|
Total bulk passengers delivered | 497 |
Total VIPs delivered | 1.589 |
Total delivered | 2.086 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 435.587 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2.291 |
Grade 1 upgrades generated | 333 |
Grade 2 upgrades generated | 349 |
Grade 3 upgrades generated | 424 |
Grade 4 upgrades generated | 455 |
Grade 5 upgrades generated | 730 |
Crew |
|
Crew credits earned | 161.565.563 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 7H 25M 7S |
Time in gunner role | 3H 15M 33S |
Time in fighter con role | 1H 58S |
Total credits accrued | 1.024.488 cr |