Perfil de Weylandt
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 16.073.771.243 cr |
Credits spent on ships | 1.481.178.826 cr |
Credits spent on outfitting | 3.681.185.519 cr |
Credits spent on repairs | 43.185.835 cr |
Credits spent on fuel | 831.594 cr |
Credits spent on munitions | 7.975.012 cr |
Insurance claims | 96 |
Total claim costs | 204.725.393 cr |
Combat |
|
Bounties claimed | 8.133 |
Profit from bounties | 475.006.723 cr |
Combat bonds | 124 |
Profit from combat bonds | 126.254.531 cr |
Assassinations | 1 |
Profit from assassinations | 111.236 cr |
Highest single reward | 717.600 cr |
Skimmers killed | 108 |
Crime |
|
Fines issued | 261 |
Lifetime fines value | 4.305.179 cr |
Bounties received/earned | 350 |
Lifetime bounty value | 197.040 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 28 |
Black market profit | 4.724.256 cr |
Commodities smuggled | 1.053 |
Average profit | 47.720 cr |
Highest single transaction | 1.858.944 cr |
Trading |
|
Market network | 338 |
Trading profit | 12.283.477.381 cr |
Commodities traded | 187.667 |
Average profit | 9.012.089 cr |
Highest single transaction | 753.586.602 cr |
Mining |
|
Profits from mining | 11.521.082.840 cr |
Minerals refined | 10.104 |
Materials collected | 25.244 |
Exploration |
|
Systems visited | 37.074 |
Profits from exploration | 5.156.013.253 cr |
Level 2 detailed scans | 53.109 |
Level 3 detailed scans | 199.214 |
Highest payout | 11.116.951 cr |
Total hyperspace distance | 1.961.506 a.l. |
Total hyperspace jumps | 42.948 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 29W 3D 16H 14M |
Passengers |
|
Total bulk passengers delivered | 52 |
Total VIPs delivered | 490 |
Total delivered | 542 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 66 |
Total profit | 1.151.257 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1.334 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 230 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 276 |
Crew |
|
Crew credits earned | 628.558.180 cr |
Crew hired | 26 |
Crew fired | 18 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 44M 54S |
Time in fighter con role | 5M 11S |