Perfil de Nesri
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16.621.625.496 cr |
Credits spent on ships | 2.586.217.149 cr |
Credits spent on outfitting | 6.395.588.632 cr |
Credits spent on repairs | 34.221.637 cr |
Credits spent on fuel | 1.597.501 cr |
Credits spent on munitions | 2.641.382 cr |
Insurance claims | 24 |
Total claim costs | 159.435.294 cr |
Combat |
|
Bounties claimed | 10.172 |
Profit from bounties | 1.868.718.188 cr |
Combat bonds | 2.039 |
Profit from combat bonds | 124.530.519 cr |
Assassinations | 26 |
Profit from assassinations | 42.273.916 cr |
Highest single reward | 2.026.700 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 309 |
Lifetime fines value | 978.472 cr |
Bounties received/earned | 139 |
Lifetime bounty value | 209.870 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1.893.108 cr |
Commodities smuggled | 397 |
Average profit | 157.759 cr |
Highest single transaction | 904.680 cr |
Trading |
|
Market network | 129 |
Trading profit | 7.869.383.245 cr |
Commodities traded | 308.492 |
Average profit | 6.016.348 cr |
Highest single transaction | 718.103.552 cr |
Mining |
|
Profits from mining | 7.783.818.240 cr |
Minerals refined | 8.215 |
Materials collected | 35.696 |
Exploration |
|
Systems visited | 6.080 |
Profits from exploration | 352.682.722 cr |
Level 2 detailed scans | 9.262 |
Level 3 detailed scans | 8.962 |
Highest payout | 8.506.810 cr |
Total hyperspace distance | 313.406 a.l. |
Total hyperspace jumps | 11.671 |
Max distance from start | 23.265,13 a.l. |
Max distance from Sol | 23.334,89 a.l. |
Max distance from Colonia | 23.706,30 a.l. |
Approximate time played | 13W 5D 4H 44M |
Passengers |
|
Total bulk passengers delivered | 8.231 |
Total VIPs delivered | 1.850 |
Total delivered | 10.081 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 103 |
Total profit | 1.693.995 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5.291 |
Grade 1 upgrades generated | 610 |
Grade 2 upgrades generated | 599 |
Grade 3 upgrades generated | 856 |
Grade 4 upgrades generated | 1.108 |
Grade 5 upgrades generated | 2.118 |
Crew |
|
Crew credits earned | 1.615.044.735 cr |
Crew hired | 24 |
Crew fired | 22 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 27M 33S |
Time in gunner role | 1H 12M 36S |
Time in fighter con role | 2M 10S |
Total credits accrued | 2.905 cr |