Perfil de Luxyr
(Vulture)
Federation: Recruit
Empire: Knight
Balance |
|
---|---|
Current assets | 313.615.441 cr |
Credits spent on ships | 75.892.922 cr |
Credits spent on outfitting | 164.531.590 cr |
Credits spent on repairs | 423.295 cr |
Credits spent on fuel | 76.381 cr |
Credits spent on munitions | 294.356 cr |
Insurance claims | 14 |
Total claim costs | 2.662.525 cr |
Combat |
|
Bounties claimed | 516 |
Profit from bounties | 7.164.493 cr |
Combat bonds | 91 |
Profit from combat bonds | 1.854.163 cr |
Assassinations | 13 |
Profit from assassinations | 1.091.872 cr |
Highest single reward | 206.462 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 90.150 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 223.840 cr |
Highest bounty issued | 13.855 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 288.124 cr |
Commodities smuggled | 69 |
Average profit | 14.406 cr |
Highest single transaction | 88.776 cr |
Trading |
|
Market network | 43 |
Trading profit | 8.618.726 cr |
Commodities traded | 1.750 |
Average profit | 58.235 cr |
Highest single transaction | 3.388.825 cr |
Mining |
|
Profits from mining | 5.052.610 cr |
Minerals refined | 416 |
Materials collected | 4.513 |
Exploration |
|
Systems visited | 2.307 |
Profits from exploration | 81.286.373 cr |
Level 2 detailed scans | 8.050 |
Level 3 detailed scans | 14.300 |
Highest payout | 5.074.773 cr |
Total hyperspace distance | 108.403 a.l. |
Total hyperspace jumps | 2.719 |
Max distance from start | 17.522,06 a.l. |
Max distance from Sol | 17.589,86 a.l. |
Max distance from Colonia | 22.442,77 a.l. |
Approximate time played | 2W 13H 39M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 47 |
Total delivered | 53 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 82 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 15 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew credits earned | 1.114.918 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 7M 53S |
Time in gunner role | 47M 34S |
Time in fighter con role | 3M 2S |
Total credits accrued | 25.700 cr |