Perfil de Kenlail McLail
(Python)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 8.997.274.456 cr |
Credits spent on ships | 723.995.873 cr |
Credits spent on outfitting | 1.996.978.690 cr |
Credits spent on repairs | 16.156.076 cr |
Credits spent on fuel | 1.267.775 cr |
Credits spent on munitions | 3.881.163 cr |
Insurance claims | 74 |
Total claim costs | 259.868.558 cr |
Combat |
|
Bounties claimed | 3.791 |
Profit from bounties | 107.112.410 cr |
Combat bonds | 1.414 |
Profit from combat bonds | 54.506.719 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 2.108 |
Crime |
|
Fines issued | 455 |
Lifetime fines value | 495.050 cr |
Bounties received/earned | 7.886 |
Lifetime bounty value | 33.340.950 cr |
Highest bounty issued | 36.000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 853.597 cr |
Commodities smuggled | 543 |
Average profit | 32.831 cr |
Highest single transaction | 322.230 cr |
Trading |
|
Market network | 244 |
Trading profit | 133.564.895 cr |
Commodities traded | 76.778 |
Average profit | 87.584 cr |
Highest single transaction | 11.944.694 cr |
Mining |
|
Profits from mining | 4.468.996.291 cr |
Minerals refined | 934 |
Materials collected | 24.024 |
Exploration |
|
Systems visited | 2.656 |
Profits from exploration | 428.247.698 cr |
Level 2 detailed scans | 23.233 |
Level 3 detailed scans | 25.794 |
Highest payout | 6.073.904 cr |
Total hyperspace distance | 241.522 a.l. |
Total hyperspace jumps | 14.632 |
Max distance from start | 3.822,92 a.l. |
Max distance from Sol | 3.752,86 a.l. |
Max distance from Colonia | 25.576,27 a.l. |
Approximate time played | 23W 3D 1H 54M |
Passengers |
|
Total bulk passengers delivered | 20.445 |
Total VIPs delivered | 488 |
Total delivered | 20.933 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 122 |
Total profit | 2.325.464 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1.764 |
Grade 1 upgrades generated | 277 |
Grade 2 upgrades generated | 424 |
Grade 3 upgrades generated | 584 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 2.968.366.008 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 40M 4S |
Time in gunner role | 1H 12M 22S |
Total credits accrued | 62.301 cr |