CMDR Kenlail McLail profile
(Python)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 8 997 274 456 cr |
Credits spent on ships | 723 995 873 cr |
Credits spent on outfitting | 1 996 978 690 cr |
Credits spent on repairs | 16 156 076 cr |
Credits spent on fuel | 1 267 775 cr |
Credits spent on munitions | 3 881 163 cr |
Insurance claims | 74 |
Total claim costs | 259 868 558 cr |
Combat |
|
Bounties claimed | 3 791 |
Profit from bounties | 107 112 410 cr |
Combat bonds | 1 414 |
Profit from combat bonds | 54 506 719 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 108 |
Crime |
|
Fines issued | 455 |
Lifetime fines value | 495 050 cr |
Bounties received/earned | 7 886 |
Lifetime bounty value | 33 340 950 cr |
Highest bounty issued | 36 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 853 597 cr |
Commodities smuggled | 543 |
Average profit | 32 831 cr |
Highest single transaction | 322 230 cr |
Trading |
|
Market network | 244 |
Trading profit | 133 564 895 cr |
Commodities traded | 76 778 |
Average profit | 87 584 cr |
Highest single transaction | 11 944 694 cr |
Mining |
|
Profits from mining | 4 468 996 291 cr |
Minerals refined | 934 |
Materials collected | 24 024 |
Exploration |
|
Systems visited | 2 656 |
Profits from exploration | 428 247 698 cr |
Level 2 detailed scans | 23 233 |
Level 3 detailed scans | 25 794 |
Highest payout | 6 073 904 cr |
Total hyperspace distance | 241 522 ly |
Total hyperspace jumps | 14 632 |
Max distance from start | 3 822,92 ly |
Max distance from Sol | 3 752,86 ly |
Max distance from Colonia | 25 576,27 ly |
Approximate time played | 23W 3D 1H 54M |
Passengers |
|
Total bulk passengers delivered | 20 445 |
Total VIPs delivered | 488 |
Total delivered | 20 933 |
Total ejected | 137 |
Search and Rescue |
|
Total items rescued | 122 |
Total profit | 2 325 464 cr |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 1 764 |
Grade 1 upgrades generated | 277 |
Grade 2 upgrades generated | 424 |
Grade 3 upgrades generated | 584 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 216 |
Crew |
|
Crew credits earned | 2 968 366 008 cr |
Crew hired | 11 |
Crew fired | 3 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 40M 4S |
Time in gunner role | 1H 12M 22S |
Total credits accrued | 62 301 cr |