Perfil de _GERMANICUS_
(Federal Corvette)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.780.537.171 cr |
Credits spent on ships | 1.984.066.737 cr |
Credits spent on outfitting | 5.339.083.911 cr |
Credits spent on repairs | 38.126.440 cr |
Credits spent on fuel | 1.534.246 cr |
Credits spent on munitions | 5.333.205 cr |
Insurance claims | 63 |
Total claim costs | 186.469.460 cr |
Combat |
|
Bounties claimed | 8.473 |
Profit from bounties | 527.108.905 cr |
Combat bonds | 2.542 |
Profit from combat bonds | 120.564.488 cr |
Assassinations | 156 |
Profit from assassinations | 155.293.713 cr |
Highest single reward | 1.695.700 cr |
Skimmers killed | 532 |
Crime |
|
Fines issued | 601 |
Lifetime fines value | 19.482.215 cr |
Bounties received/earned | 1.165 |
Lifetime bounty value | 21.171.855 cr |
Highest bounty issued | 2.146.800 cr |
Smuggling |
|
Black market network | 41 |
Black market profit | 16.087.435 cr |
Commodities smuggled | 4.810 |
Average profit | 143.638 cr |
Highest single transaction | 1.508.160 cr |
Trading |
|
Market network | 385 |
Trading profit | 4.176.647.199 cr |
Commodities traded | 360.368 |
Average profit | 1.583.863 cr |
Highest single transaction | 655.458.947 cr |
Mining |
|
Profits from mining | 2.354.130.512 cr |
Minerals refined | 5.139 |
Materials collected | 63.111 |
Exploration |
|
Systems visited | 7.135 |
Profits from exploration | 1.131.196.284 cr |
Level 2 detailed scans | 26.244 |
Level 3 detailed scans | 26.866 |
Highest payout | 16.424.702 cr |
Total hyperspace distance | 405.800 a.l. |
Total hyperspace jumps | 14.373 |
Max distance from start | 28.325,73 a.l. |
Max distance from Sol | 28.330,77 a.l. |
Max distance from Colonia | 28.693,27 a.l. |
Approximate time played | 20W 1D 22H 25M |
Passengers |
|
Total bulk passengers delivered | 16.650 |
Total VIPs delivered | 2.447 |
Total delivered | 19.097 |
Total ejected | 125 |
Search and Rescue |
|
Total items rescued | 424 |
Total profit | 5.326.583 cr |
Total rescue transactions | 85 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.169 |
Grade 1 upgrades generated | 616 |
Grade 2 upgrades generated | 796 |
Grade 3 upgrades generated | 1.156 |
Grade 4 upgrades generated | 1.246 |
Grade 5 upgrades generated | 1.355 |
Crew |
|
Crew credits earned | 1.688.770.075 cr |
Crew hired | 30 |
Crew fired | 26 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2D 11H 46M 31S |
Time in gunner role | 17M 52S |