Perfil de Danyel McMahon
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.773.866.342 cr |
Credits spent on ships | 2.280.783.622 cr |
Credits spent on outfitting | 4.399.959.886 cr |
Credits spent on repairs | 77.995.274 cr |
Credits spent on fuel | 408.427 cr |
Credits spent on munitions | 5.200.978 cr |
Insurance claims | 188 |
Total claim costs | 1.139.707.536 cr |
Combat |
|
Bounties claimed | 10.553 |
Profit from bounties | 575.267.850 cr |
Combat bonds | 2.598 |
Profit from combat bonds | 202.575.494 cr |
Assassinations | 88 |
Profit from assassinations | 102.792.669 cr |
Highest single reward | 584.077 cr |
Skimmers killed | 1.733 |
Crime |
|
Fines issued | 555 |
Lifetime fines value | 9.586.700 cr |
Bounties received/earned | 3.130 |
Lifetime bounty value | 8.570.055 cr |
Highest bounty issued | 1.164.900 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 406.423.576 cr |
Commodities smuggled | 1.552 |
Average profit | 2.296.178 cr |
Highest single transaction | 31.975.888 cr |
Trading |
|
Market network | 96 |
Trading profit | 6.716.285.756 cr |
Commodities traded | 19.823 |
Average profit | 9.891.437 cr |
Highest single transaction | 446.031.300 cr |
Mining |
|
Profits from mining | 6.181.391.207 cr |
Minerals refined | 6.518 |
Materials collected | 32.724 |
Exploration |
|
Systems visited | 9.851 |
Profits from exploration | 639.798.925 cr |
Level 2 detailed scans | 18.602 |
Level 3 detailed scans | 19.264 |
Highest payout | 9.103.817 cr |
Total hyperspace distance | 656.449 a.l. |
Total hyperspace jumps | 15.459 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 13W 6D 10H 22M |
Passengers |
|
Total bulk passengers delivered | 3.237 |
Total VIPs delivered | 236 |
Total delivered | 3.473 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 232.619 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2.694 |
Grade 1 upgrades generated | 306 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 691 |
Grade 4 upgrades generated | 615 |
Grade 5 upgrades generated | 744 |
Crew |
|
Crew credits earned | 221.242.875 cr |
Crew hired | 22 |
Crew fired | 9 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 3H 53M 37S |
Time in gunner role | 44M 1S |
Time in fighter con role | 30M 35S |
Total credits accrued | 9.535.749 cr |