CMDR Danyel McMahon profile
(Type-9 Heavy)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 773 866 342 cr |
Credits spent on ships | 2 280 783 622 cr |
Credits spent on outfitting | 4 399 959 886 cr |
Credits spent on repairs | 77 995 274 cr |
Credits spent on fuel | 408 427 cr |
Credits spent on munitions | 5 200 978 cr |
Insurance claims | 188 |
Total claim costs | 1 139 707 536 cr |
Combat |
|
Bounties claimed | 10 553 |
Profit from bounties | 575 267 850 cr |
Combat bonds | 2 598 |
Profit from combat bonds | 202 575 494 cr |
Assassinations | 88 |
Profit from assassinations | 102 792 669 cr |
Highest single reward | 584 077 cr |
Skimmers killed | 1 733 |
Crime |
|
Fines issued | 555 |
Lifetime fines value | 9 586 700 cr |
Bounties received/earned | 3 130 |
Lifetime bounty value | 8 570 055 cr |
Highest bounty issued | 1 164 900 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 406 423 576 cr |
Commodities smuggled | 1 552 |
Average profit | 2 296 178 cr |
Highest single transaction | 31 975 888 cr |
Trading |
|
Market network | 96 |
Trading profit | 6 716 285 756 cr |
Commodities traded | 19 823 |
Average profit | 9 891 437 cr |
Highest single transaction | 446 031 300 cr |
Mining |
|
Profits from mining | 6 181 391 207 cr |
Minerals refined | 6 518 |
Materials collected | 32 724 |
Exploration |
|
Systems visited | 9 851 |
Profits from exploration | 639 798 925 cr |
Level 2 detailed scans | 18 602 |
Level 3 detailed scans | 19 264 |
Highest payout | 9 103 817 cr |
Total hyperspace distance | 656 449 ly |
Total hyperspace jumps | 15 459 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 13W 6D 10H 22M |
Passengers |
|
Total bulk passengers delivered | 3 237 |
Total VIPs delivered | 236 |
Total delivered | 3 473 |
Total ejected | 39 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 232 619 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 694 |
Grade 1 upgrades generated | 306 |
Grade 2 upgrades generated | 338 |
Grade 3 upgrades generated | 691 |
Grade 4 upgrades generated | 615 |
Grade 5 upgrades generated | 744 |
Crew |
|
Crew credits earned | 221 242 875 cr |
Crew hired | 22 |
Crew fired | 9 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 3H 53M 37S |
Time in gunner role | 44M 1S |
Time in fighter con role | 30M 35S |
Total credits accrued | 9 535 749 cr |