Perfil de SHU_006
(Krait Phantom)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 4.668.572.520 cr |
Credits spent on ships | 1.185.837.265 cr |
Credits spent on outfitting | 1.921.375.886 cr |
Credits spent on repairs | 13.271.986 cr |
Credits spent on fuel | 563.224 cr |
Credits spent on munitions | 2.693.876 cr |
Insurance claims | 17 |
Total claim costs | 9.584.603 cr |
Combat |
|
Bounties claimed | 2.716 |
Profit from bounties | 151.151.081 cr |
Combat bonds | 2.745 |
Profit from combat bonds | 140.117.471 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 527.620 cr |
Skimmers killed | 847 |
Crime |
|
Fines issued | 122 |
Lifetime fines value | 40.021 cr |
Bounties received/earned | 1.158 |
Lifetime bounty value | 154.700 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 153.451 cr |
Commodities smuggled | 61 |
Average profit | 9.027 cr |
Highest single transaction | 36.690 cr |
Trading |
|
Market network | 83 |
Trading profit | 317.330.786 cr |
Commodities traded | 57.226 |
Average profit | 759.165 cr |
Highest single transaction | 27.309.786 cr |
Mining |
|
Profits from mining | 36.730.837 cr |
Minerals refined | 940 |
Materials collected | 15.227 |
Exploration |
|
Systems visited | 14.062 |
Profits from exploration | 839.207.556 cr |
Level 2 detailed scans | 21.177 |
Level 3 detailed scans | 26.478 |
Highest payout | 8.494.538 cr |
Total hyperspace distance | 408.543 a.l. |
Total hyperspace jumps | 16.042 |
Max distance from start | 25.885,74 a.l. |
Max distance from Sol | 25.941,80 a.l. |
Max distance from Colonia | 31.490,95 a.l. |
Approximate time played | 10W 1D 11H 30M |
Passengers |
|
Total bulk passengers delivered | 2.448 |
Total VIPs delivered | 6 |
Total delivered | 2.454 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 307 |
Total profit | 2.844.597 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.464 |
Grade 1 upgrades generated | 264 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 268 |
Grade 4 upgrades generated | 273 |
Grade 5 upgrades generated | 436 |
Crew |
|
Crew credits earned | 28.670.113 cr |
Crew hired | 31 |
Crew fired | 31 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 28M 5S |
Time in gunner role | 1H 32M 40S |
Total credits accrued | 457.801 cr |