Perfil de Chasenuva1
(Anaconda)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 3.312.368.671 cr |
Credits spent on ships | 1.660.334.812 cr |
Credits spent on outfitting | 2.129.031.409 cr |
Credits spent on repairs | 14.894.478 cr |
Credits spent on fuel | 517.496 cr |
Credits spent on munitions | 550.391 cr |
Insurance claims | 69 |
Total claim costs | 242.933.970 cr |
Combat |
|
Bounties claimed | 134 |
Profit from bounties | 14.100.929 cr |
Combat bonds | 55 |
Profit from combat bonds | 1.644.278 cr |
Assassinations | 20 |
Profit from assassinations | 5.835.978 cr |
Highest single reward | 154.505 cr |
Skimmers killed | 91 |
Crime |
|
Fines issued | 146 |
Lifetime fines value | 147.507 cr |
Bounties received/earned | 186 |
Lifetime bounty value | 158.940 cr |
Highest bounty issued | 11.520 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 31.346 cr |
Commodities smuggled | 8 |
Average profit | 3.918 cr |
Highest single transaction | 5.591 cr |
Trading |
|
Market network | 70 |
Trading profit | 1.007.326.551 cr |
Commodities traded | 44.152 |
Average profit | 4.128.388 cr |
Highest single transaction | 201.228.390 cr |
Mining |
|
Profits from mining | 942.009.929 cr |
Minerals refined | 2.214 |
Materials collected | 8.574 |
Exploration |
|
Systems visited | 9.328 |
Profits from exploration | 499.773.812 cr |
Level 2 detailed scans | 7.111 |
Level 3 detailed scans | 9.001 |
Highest payout | 10.563.996 cr |
Total hyperspace distance | 584.666 a.l. |
Total hyperspace jumps | 12.307 |
Max distance from start | 26.702,98 a.l. |
Max distance from Sol | 26.770,12 a.l. |
Max distance from Colonia | 23.896,92 a.l. |
Approximate time played | 7W 2D 5H 55M |
Passengers |
|
Total bulk passengers delivered | 501 |
Total VIPs delivered | 3.867 |
Total delivered | 4.368 |
Total ejected | 72 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 40.604 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 858 |
Grade 1 upgrades generated | 177 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 219 |
Grade 4 upgrades generated | 164 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 75.362.953 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 18H 39M 12S |
Time in gunner role | 4H 6S |
Time in fighter con role | 34M 33S |
Total credits accrued | 3.684.190 cr |