Perfil de Xynima
(Imperial Cutter)
Federation: None
Empire: Prince
Balance |
|
---|---|
Current assets | 7.583.158.614 cr |
Credits spent on ships | 2.706.404.488 cr |
Credits spent on outfitting | 2.122.773.073 cr |
Credits spent on repairs | 12.214.822 cr |
Credits spent on fuel | 713.106 cr |
Credits spent on munitions | 566.596 cr |
Insurance claims | 3 |
Total claim costs | 1.579.571 cr |
Combat |
|
Bounties claimed | 1.180 |
Profit from bounties | 125.031.104 cr |
Combat bonds | 162 |
Profit from combat bonds | 10.537.612 cr |
Assassinations | 5 |
Profit from assassinations | 3.167.804 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 73 |
Lifetime fines value | 69.750 cr |
Bounties received/earned | 20 |
Lifetime bounty value | 22.400 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 432.147 cr |
Commodities smuggled | 18 |
Average profit | 108.037 cr |
Highest single transaction | 282.150 cr |
Trading |
|
Market network | 40 |
Trading profit | 637.683.715 cr |
Commodities traded | 31.856 |
Average profit | 4.223.071 cr |
Highest single transaction | 93.575.846 cr |
Mining |
|
Profits from mining | 204.222.447 cr |
Minerals refined | 514 |
Materials collected | 15.671 |
Exploration |
|
Systems visited | 4.410 |
Profits from exploration | 154.196.206 cr |
Level 2 detailed scans | 17.285 |
Level 3 detailed scans | 17.283 |
Highest payout | 1.871.217 cr |
Total hyperspace distance | 252.803 a.l. |
Total hyperspace jumps | 6.736 |
Max distance from start | 11.205,46 a.l. |
Max distance from Sol | 11.226,28 a.l. |
Max distance from Colonia | 26.519,60 a.l. |
Approximate time played | 20W 6D 17H 3M |
Passengers |
|
Total bulk passengers delivered | 949 |
Total VIPs delivered | 18.161 |
Total delivered | 19.110 |
Total ejected | 28 |
Search and Rescue |
|
Total items rescued | 93 |
Total profit | 2.505.552 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.470 |
Grade 1 upgrades generated | 427 |
Grade 2 upgrades generated | 393 |
Grade 3 upgrades generated | 336 |
Grade 4 upgrades generated | 183 |
Grade 5 upgrades generated | 131 |
Crew |
|
Crew credits earned | 173.025.595 cr |
Crew hired | 3 |
Crew fired | 2 |