Perfil de SilencedDuality
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.144.724.895 cr |
Credits spent on ships | 1.100.232.292 cr |
Credits spent on outfitting | 1.930.076.849 cr |
Credits spent on repairs | 20.858.472 cr |
Credits spent on fuel | 261.029 cr |
Credits spent on munitions | 2.210.963 cr |
Insurance claims | 29 |
Total claim costs | 186.436.437 cr |
Combat |
|
Bounties claimed | 3.186 |
Profit from bounties | 208.005.074 cr |
Combat bonds | 250 |
Profit from combat bonds | 155.234.624 cr |
Assassinations | 1 |
Profit from assassinations | 241.985 cr |
Highest single reward | 689.909 cr |
Skimmers killed | 418 |
Crime |
|
Fines issued | 71 |
Lifetime fines value | 4.354.052 cr |
Bounties received/earned | 374 |
Lifetime bounty value | 455.575 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 50 |
Trading profit | 5.608.173.930 cr |
Commodities traded | 29.419 |
Average profit | 9.409.688 cr |
Highest single transaction | 920.124.864 cr |
Mining |
|
Profits from mining | 5.594.100.229 cr |
Minerals refined | 5.708 |
Materials collected | 14.362 |
Exploration |
|
Systems visited | 6.953 |
Profits from exploration | 768.612.827 cr |
Level 2 detailed scans | 12.947 |
Level 3 detailed scans | 14.159 |
Highest payout | 9.154.175 cr |
Total hyperspace distance | 415.774 a.l. |
Total hyperspace jumps | 8.943 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 17H 11M |
Passengers |
|
Total bulk passengers delivered | 2.483 |
Total VIPs delivered | 892 |
Total delivered | 3.375 |
Total ejected | 36 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 157.481 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 1.808 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 419 |
Grade 3 upgrades generated | 444 |
Grade 4 upgrades generated | 344 |
Grade 5 upgrades generated | 211 |
Crew |
|
Crew credits earned | 594.088.626 cr |
Crew hired | 14 |
Crew fired | 8 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 4H 24M 2S |
Time in gunner role | 4M 38S |
Time in fighter con role | 7M 47S |