Perfil de Ian Norton
(Anaconda)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 5.020.474.979 cr |
Credits spent on ships | 1.806.277.083 cr |
Credits spent on outfitting | 6.657.102.919 cr |
Credits spent on repairs | 66.941.471 cr |
Credits spent on fuel | 1.494.800 cr |
Credits spent on munitions | 12.650.285 cr |
Insurance claims | 226 |
Total claim costs | 413.975.151 cr |
Combat |
|
Bounties claimed | 8.827 |
Profit from bounties | 254.288.023 cr |
Combat bonds | 3.568 |
Profit from combat bonds | 226.756.147 cr |
Assassinations | 86 |
Profit from assassinations | 14.415.880 cr |
Highest single reward | 900.400 cr |
Skimmers killed | 174 |
Crime |
|
Fines issued | 2.477 |
Lifetime fines value | 3.479.097 cr |
Bounties received/earned | 1.568 |
Lifetime bounty value | 3.475.230 cr |
Highest bounty issued | 215.600 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 7.774.015 cr |
Commodities smuggled | 3.215 |
Average profit | 61.213 cr |
Highest single transaction | 1.236.984 cr |
Trading |
|
Market network | 287 |
Trading profit | 3.796.208.472 cr |
Commodities traded | 169.739 |
Average profit | 1.585.718 cr |
Highest single transaction | 155.594.319 cr |
Mining |
|
Profits from mining | 1.507.870.716 cr |
Minerals refined | 23.919 |
Materials collected | 23.372 |
Exploration |
|
Systems visited | 9.478 |
Profits from exploration | 207.799.234 cr |
Level 2 detailed scans | 9.219 |
Level 3 detailed scans | 17.844 |
Highest payout | 5.168.966 cr |
Total hyperspace distance | 397.432 a.l. |
Total hyperspace jumps | 16.168 |
Max distance from start | 25.856,79 a.l. |
Max distance from Sol | 25.912,88 a.l. |
Max distance from Colonia | 25.785,42 a.l. |
Approximate time played | 15W 3D 17H 32M |
Passengers |
|
Total bulk passengers delivered | 6.181 |
Total VIPs delivered | 111 |
Total delivered | 6.292 |
Total ejected | 108 |
Search and Rescue |
|
Total items rescued | 94 |
Total profit | 1.392.250 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2.282 |
Grade 1 upgrades generated | 928 |
Grade 2 upgrades generated | 470 |
Grade 3 upgrades generated | 472 |
Grade 4 upgrades generated | 267 |
Grade 5 upgrades generated | 145 |
Crew |
|
Crew credits earned | 632.836.209 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 10H 53M 11S |
Time in gunner role | 4M 42S |
Time in fighter con role | 44M 33S |
Total credits accrued | 1.743.261 cr |