Perfil de csn
(Alliance Challenger)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 12.591.918.489 cr |
Credits spent on ships | 988.376.335 cr |
Credits spent on outfitting | 1.556.955.230 cr |
Credits spent on repairs | 18.731.022 cr |
Credits spent on fuel | 633.679 cr |
Credits spent on munitions | 2.990.266 cr |
Insurance claims | 119 |
Total claim costs | 416.722.100 cr |
Combat |
|
Bounties claimed | 959 |
Profit from bounties | 42.532.006 cr |
Combat bonds | 1.095 |
Profit from combat bonds | 51.317.984 cr |
Assassinations | 45 |
Profit from assassinations | 15.304.424 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 54 |
Crime |
|
Fines issued | 684 |
Lifetime fines value | 11.778.199 cr |
Bounties received/earned | 472 |
Lifetime bounty value | 792.950 cr |
Highest bounty issued | 53.100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -3.462.665.896 cr |
Commodities smuggled | 78.318 |
Average profit | -27.265.086 cr |
Highest single transaction | 209.081 cr |
Trading |
|
Market network | 78 |
Trading profit | 12.768.224.116 cr |
Commodities traded | 159.205 |
Average profit | 37.887.905 cr |
Highest single transaction | 325.567.440 cr |
Mining |
|
Profits from mining | 58.866.891 cr |
Minerals refined | 181 |
Materials collected | 7.170 |
Exploration |
|
Systems visited | 8.414 |
Profits from exploration | 1.457.608.557 cr |
Level 2 detailed scans | 29.135 |
Level 3 detailed scans | 29.534 |
Highest payout | 10.101.312 cr |
Total hyperspace distance | 565.927 a.l. |
Total hyperspace jumps | 12.429 |
Max distance from start | 65.308,15 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 7W 4D 15H 49M |
Passengers |
|
Total bulk passengers delivered | 4.222 |
Total VIPs delivered | 14.016 |
Total delivered | 18.238 |
Total ejected | 301 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 430.888 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 376 |
Grade 1 upgrades generated | 121 |
Grade 2 upgrades generated | 95 |
Grade 3 upgrades generated | 86 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 76.990.927 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 21M 38S |
Time in gunner role | 37M 49S |
Time in fighter con role | 4M 56S |
Total credits accrued | 108.344 cr |