Perfil de Meandstuff
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1.768.083.081 cr |
Credits spent on ships | 741.994.148 cr |
Credits spent on outfitting | 1.073.070.237 cr |
Credits spent on repairs | 6.010.473 cr |
Credits spent on fuel | 65.524 cr |
Credits spent on munitions | 1.172.764 cr |
Insurance claims | 36 |
Total claim costs | 133.814.546 cr |
Combat |
|
Bounties claimed | 99 |
Profit from bounties | 2.934.422 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 406.107 cr |
Highest single reward | 244.210 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 1.119.191 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 16.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 795.979 cr |
Commodities smuggled | 63 |
Average profit | 61.229 cr |
Highest single transaction | 598.046 cr |
Trading |
|
Market network | 27 |
Trading profit | 4.546.408 cr |
Commodities traded | 2.694 |
Average profit | 48.886 cr |
Highest single transaction | 1.055.250 cr |
Mining |
|
Profits from mining | 1.863 cr |
Minerals refined | 5 |
Materials collected | 7.160 |
Exploration |
|
Systems visited | 5.873 |
Profits from exploration | 2.115.535.264 cr |
Level 2 detailed scans | 44.625 |
Level 3 detailed scans | 48.278 |
Highest payout | 15.888.767 cr |
Total hyperspace distance | 259.873 a.l. |
Total hyperspace jumps | 6.193 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 13W 4D 7H 2M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 81 |
Total delivered | 81 |
Total ejected | 52 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 1.053.175 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 177 |
Grade 1 upgrades generated | 52 |
Grade 2 upgrades generated | 38 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 12.283.706 cr |
Crew hired | 11 |
Crew fired | 7 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 30M 26S |