Perfil de Shnyrik
(Imperial Clipper)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22.365.952.346 cr |
Credits spent on ships | 3.040.475.473 cr |
Credits spent on outfitting | 6.253.578.576 cr |
Credits spent on repairs | 263.901.152 cr |
Credits spent on fuel | 3.281.775 cr |
Credits spent on munitions | 16.497.868 cr |
Insurance claims | 173 |
Total claim costs | 967.452.653 cr |
Combat |
|
Bounties claimed | 33.487 |
Profit from bounties | 9.506.693.527 cr |
Combat bonds | 35.148 |
Profit from combat bonds | 2.342.846.162 cr |
Assassinations | 963 |
Profit from assassinations | 2.181.674.866 cr |
Highest single reward | 1.442.406 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 1.964 |
Lifetime fines value | 4.429.332 cr |
Bounties received/earned | 1.276 |
Lifetime bounty value | 1.839.425 cr |
Highest bounty issued | 496.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 24.781 cr |
Commodities smuggled | 11 |
Average profit | 2.753 cr |
Highest single transaction | 7.320 cr |
Trading |
|
Market network | 214 |
Trading profit | 3.152.605.349 cr |
Commodities traded | 213.712 |
Average profit | 1.402.405 cr |
Highest single transaction | 305.144.469 cr |
Mining |
|
Profits from mining | 2.694.849.734 cr |
Minerals refined | 7.805 |
Materials collected | 50.570 |
Exploration |
|
Systems visited | 26.983 |
Profits from exploration | 15.095.477.107 cr |
Level 2 detailed scans | 155.152 |
Level 3 detailed scans | 162.013 |
Highest payout | 55.261.506 cr |
Total hyperspace distance | 3.281.183 a.l. |
Total hyperspace jumps | 58.351 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 43W 4D 23H 8M |
Passengers |
|
Total bulk passengers delivered | 11.390 |
Total VIPs delivered | 11.035 |
Total delivered | 22.425 |
Total ejected | 2.040 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 815.758 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6.709 |
Grade 1 upgrades generated | 737 |
Grade 2 upgrades generated | 940 |
Grade 3 upgrades generated | 1.310 |
Grade 4 upgrades generated | 1.495 |
Grade 5 upgrades generated | 2.227 |
Crew |
|
Crew credits earned | 6.628.861.166 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 16S |