CMDR Shnyrik profile
(Imperial Clipper)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 22 365 952 346 cr |
Credits spent on ships | 3 040 475 473 cr |
Credits spent on outfitting | 6 253 578 576 cr |
Credits spent on repairs | 263 901 152 cr |
Credits spent on fuel | 3 281 775 cr |
Credits spent on munitions | 16 497 868 cr |
Insurance claims | 173 |
Total claim costs | 967 452 653 cr |
Combat |
|
Bounties claimed | 33 487 |
Profit from bounties | 9 506 693 527 cr |
Combat bonds | 35 148 |
Profit from combat bonds | 2 342 846 162 cr |
Assassinations | 963 |
Profit from assassinations | 2 181 674 866 cr |
Highest single reward | 1 442 406 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 1 964 |
Lifetime fines value | 4 429 332 cr |
Bounties received/earned | 1 276 |
Lifetime bounty value | 1 839 425 cr |
Highest bounty issued | 496 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 24 781 cr |
Commodities smuggled | 11 |
Average profit | 2 753 cr |
Highest single transaction | 7 320 cr |
Trading |
|
Market network | 214 |
Trading profit | 3 152 605 349 cr |
Commodities traded | 213 712 |
Average profit | 1 402 405 cr |
Highest single transaction | 305 144 469 cr |
Mining |
|
Profits from mining | 2 694 849 734 cr |
Minerals refined | 7 805 |
Materials collected | 50 570 |
Exploration |
|
Systems visited | 26 983 |
Profits from exploration | 15 095 477 107 cr |
Level 2 detailed scans | 155 152 |
Level 3 detailed scans | 162 013 |
Highest payout | 55 261 506 cr |
Total hyperspace distance | 3 281 183 ly |
Total hyperspace jumps | 58 351 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 43W 4D 23H 42M |
Passengers |
|
Total bulk passengers delivered | 11 390 |
Total VIPs delivered | 11 035 |
Total delivered | 22 425 |
Total ejected | 2 040 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 815 758 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6 709 |
Grade 1 upgrades generated | 737 |
Grade 2 upgrades generated | 940 |
Grade 3 upgrades generated | 1 310 |
Grade 4 upgrades generated | 1 495 |
Grade 5 upgrades generated | 2 227 |
Crew |
|
Crew credits earned | 6 628 861 166 cr |
Crew hired | 17 |
Crew fired | 12 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 16S |