Perfil de Arcatraz
(Anaconda)
Federation: Midshipman
Empire: Squire
Balance |
|
---|---|
Current assets | 718.588.427 cr |
Credits spent on ships | 713.003.228 cr |
Credits spent on outfitting | 1.254.891.704 cr |
Credits spent on repairs | 5.088.052 cr |
Credits spent on fuel | 137.107 cr |
Credits spent on munitions | 243.880 cr |
Insurance claims | 28 |
Total claim costs | 22.197.987 cr |
Combat |
|
Bounties claimed | 1.255 |
Profit from bounties | 42.475.854 cr |
Combat bonds | 735 |
Profit from combat bonds | 16.814.440 cr |
Assassinations | 26 |
Profit from assassinations | 2.251.781 cr |
Highest single reward | 452.919 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 552.927 cr |
Bounties received/earned | 254 |
Lifetime bounty value | 623.430 cr |
Highest bounty issued | 10.480 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 210.186 cr |
Commodities smuggled | 111 |
Average profit | 35.031 cr |
Highest single transaction | 189.168 cr |
Trading |
|
Market network | 64 |
Trading profit | 470.823.668 cr |
Commodities traded | 10.175 |
Average profit | 3.077.279 cr |
Highest single transaction | 203.374.530 cr |
Mining |
|
Profits from mining | 463.798.527 cr |
Minerals refined | 807 |
Materials collected | 1.961 |
Exploration |
|
Systems visited | 2.274 |
Profits from exploration | 68.963.170 cr |
Level 2 detailed scans | 1.501 |
Level 3 detailed scans | 1.648 |
Highest payout | 1.908.570 cr |
Total hyperspace distance | 114.479 a.l. |
Total hyperspace jumps | 2.992 |
Max distance from start | 25.868,10 a.l. |
Max distance from Sol | 25.910,47 a.l. |
Max distance from Colonia | 22.721,77 a.l. |
Approximate time played | 2W 4D 8H 59M |
Passengers |
|
Total bulk passengers delivered | 19 |
Total VIPs delivered | 0 |
Total delivered | 19 |
Total ejected | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 73 |
Grade 1 upgrades generated | 41 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 10 |
Grade 5 upgrades generated | 1 |
Crew |
|
Crew credits earned | 10.361.291 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 45M 2S |
Time in gunner role | 13M 22S |
Time in fighter con role | 11M 28S |
Total credits accrued | 145.526 cr |