Perfil de Eik van de Deik
(Krait MkII)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.918.518.553 cr |
Credits spent on ships | 3.417.368.835 cr |
Credits spent on outfitting | 9.300.549.250 cr |
Credits spent on repairs | 111.180.088 cr |
Credits spent on fuel | 1.575.648 cr |
Credits spent on munitions | 10.981.607 cr |
Insurance claims | 164 |
Total claim costs | 1.339.579.970 cr |
Combat |
|
Bounties claimed | 19.157 |
Profit from bounties | 1.656.021.597 cr |
Combat bonds | 11.367 |
Profit from combat bonds | 1.217.012.783 cr |
Assassinations | 398 |
Profit from assassinations | 316.667.936 cr |
Highest single reward | 2.173.900 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 662 |
Lifetime fines value | 9.140.887 cr |
Bounties received/earned | 8.722 |
Lifetime bounty value | 313.758.220 cr |
Highest bounty issued | 1.303.600 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 132.505.344 cr |
Commodities smuggled | 13.230 |
Average profit | 712.394 cr |
Highest single transaction | 9.255.514 cr |
Trading |
|
Market network | 502 |
Trading profit | 16.325.384.196 cr |
Commodities traded | 931.080 |
Average profit | 3.689.352 cr |
Highest single transaction | 626.695.784 cr |
Mining |
|
Profits from mining | 10.223.567.350 cr |
Minerals refined | 20.664 |
Materials collected | 85.725 |
Exploration |
|
Systems visited | 15.201 |
Profits from exploration | 2.071.333.889 cr |
Level 2 detailed scans | 65.844 |
Level 3 detailed scans | 70.304 |
Highest payout | 14.348.510 cr |
Total hyperspace distance | 1.160.123 a.l. |
Total hyperspace jumps | 29.578 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 26W 2D 13H 45M |
Passengers |
|
Total bulk passengers delivered | 14.558 |
Total VIPs delivered | 914 |
Total delivered | 15.472 |
Total ejected | 227 |
Search and Rescue |
|
Total items rescued | 223 |
Total profit | 2.054.842 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 10.230 |
Grade 1 upgrades generated | 1.210 |
Grade 2 upgrades generated | 1.207 |
Grade 3 upgrades generated | 1.634 |
Grade 4 upgrades generated | 2.024 |
Grade 5 upgrades generated | 4.155 |
Crew |
|
Crew credits earned | 2.383.127.874 cr |
Crew hired | 40 |
Crew fired | 6 |
Crew lost | 33 |
Multi-Crew |
|
Total time in multi-crew | 23H 33M 37S |
Time in gunner role | 25M 21S |
Time in fighter con role | 55M 20S |
Total credits accrued | 23.642.162 cr |
Total fines accrued | 200 cr |