CMDR Eik van de Deik profile
(Krait Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 918 518 553 cr |
Credits spent on ships | 3 417 368 835 cr |
Credits spent on outfitting | 9 300 549 250 cr |
Credits spent on repairs | 111 180 088 cr |
Credits spent on fuel | 1 575 648 cr |
Credits spent on munitions | 10 981 607 cr |
Insurance claims | 164 |
Total claim costs | 1 339 579 970 cr |
Combat |
|
Bounties claimed | 19 157 |
Profit from bounties | 1 656 021 597 cr |
Combat bonds | 11 367 |
Profit from combat bonds | 1 217 012 783 cr |
Assassinations | 398 |
Profit from assassinations | 316 667 936 cr |
Highest single reward | 2 173 900 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 662 |
Lifetime fines value | 9 140 887 cr |
Bounties received/earned | 8 722 |
Lifetime bounty value | 313 758 220 cr |
Highest bounty issued | 1 303 600 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 132 505 344 cr |
Commodities smuggled | 13 230 |
Average profit | 712 394 cr |
Highest single transaction | 9 255 514 cr |
Trading |
|
Market network | 502 |
Trading profit | 16 325 384 196 cr |
Commodities traded | 931 080 |
Average profit | 3 689 352 cr |
Highest single transaction | 626 695 784 cr |
Mining |
|
Profits from mining | 10 223 567 350 cr |
Minerals refined | 20 664 |
Materials collected | 85 725 |
Exploration |
|
Systems visited | 15 201 |
Profits from exploration | 2 071 333 889 cr |
Level 2 detailed scans | 65 844 |
Level 3 detailed scans | 70 304 |
Highest payout | 14 348 510 cr |
Total hyperspace distance | 1 160 123 ly |
Total hyperspace jumps | 29 578 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 26W 2D 13H 45M |
Passengers |
|
Total bulk passengers delivered | 14 558 |
Total VIPs delivered | 914 |
Total delivered | 15 472 |
Total ejected | 227 |
Search and Rescue |
|
Total items rescued | 223 |
Total profit | 2 054 842 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 10 230 |
Grade 1 upgrades generated | 1 210 |
Grade 2 upgrades generated | 1 207 |
Grade 3 upgrades generated | 1 634 |
Grade 4 upgrades generated | 2 024 |
Grade 5 upgrades generated | 4 155 |
Crew |
|
Crew credits earned | 2 383 127 874 cr |
Crew hired | 40 |
Crew fired | 6 |
Crew lost | 33 |
Multi-Crew |
|
Total time in multi-crew | 23H 33M 37S |
Time in gunner role | 25M 21S |
Time in fighter con role | 55M 20S |
Total credits accrued | 23 642 162 cr |
Total fines accrued | 200 cr |