Perfil de Amiral Gloomy
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.782.325.213 cr |
Credits spent on ships | 1.117.817.105 cr |
Credits spent on outfitting | 1.792.049.956 cr |
Credits spent on repairs | 61.209.602 cr |
Credits spent on fuel | 977.106 cr |
Credits spent on munitions | 776.638 cr |
Insurance claims | 60 |
Total claim costs | 392.108.333 cr |
Combat |
|
Bounties claimed | 2.812 |
Profit from bounties | 228.340.232 cr |
Combat bonds | 1.374 |
Profit from combat bonds | 74.556.878 cr |
Assassinations | 126 |
Profit from assassinations | 107.111.756 cr |
Highest single reward | 2.456.419 cr |
Skimmers killed | 57 |
Crime |
|
Fines issued | 381 |
Lifetime fines value | 3.169.640 cr |
Bounties received/earned | 425 |
Lifetime bounty value | 325.345 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 161.522.559 cr |
Commodities smuggled | 23.130 |
Average profit | 3.589.390 cr |
Highest single transaction | 6.080.544 cr |
Trading |
|
Market network | 208 |
Trading profit | 7.025.359.075 cr |
Commodities traded | 909.419 |
Average profit | 3.471.027 cr |
Highest single transaction | 861.044.544 cr |
Mining |
|
Profits from mining | 5.228.565.929 cr |
Minerals refined | 5.518 |
Materials collected | 15.621 |
Exploration |
|
Systems visited | 13.157 |
Profits from exploration | 2.888.894.086 cr |
Level 2 detailed scans | 46.203 |
Level 3 detailed scans | 69.613 |
Highest payout | 19.638.809 cr |
Total hyperspace distance | 704.628 a.l. |
Total hyperspace jumps | 16.891 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.530,64 a.l. |
Max distance from Colonia | 46.489,70 a.l. |
Approximate time played | 10W 7H 29M |
Passengers |
|
Total bulk passengers delivered | 30.428 |
Total VIPs delivered | 454 |
Total delivered | 30.882 |
Total ejected | 19 |
Search and Rescue |
|
Total items rescued | 119 |
Total profit | 1.177.869 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1.083 |
Grade 1 upgrades generated | 184 |
Grade 2 upgrades generated | 224 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 264 |
Grade 5 upgrades generated | 134 |
Crew |
|
Crew credits earned | 1.116.795 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 46M 44S |