Perfil de Chanulus
(Mandalay)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.855.813.167 cr |
Credits spent on ships | 1.329.129.468 cr |
Credits spent on outfitting | 2.125.486.783 cr |
Credits spent on repairs | 7.291.726 cr |
Credits spent on fuel | 304.139 cr |
Credits spent on munitions | 522.075 cr |
Insurance claims | 56 |
Total claim costs | 171.295.666 cr |
Combat |
|
Bounties claimed | 1.748 |
Profit from bounties | 49.697.025 cr |
Combat bonds | 95 |
Profit from combat bonds | 7.098.312 cr |
Assassinations | 6 |
Profit from assassinations | 74.984 cr |
Highest single reward | 413.400 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 99 |
Lifetime fines value | 347.168 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 51.400 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 896.717 cr |
Commodities smuggled | 113 |
Average profit | 52.748 cr |
Highest single transaction | 333.399 cr |
Trading |
|
Market network | 85 |
Trading profit | 7.245.685.677 cr |
Commodities traded | 21.083 |
Average profit | 37.542.413 cr |
Highest single transaction | 1.985.922.560 cr |
Mining |
|
Profits from mining | 1.416.774.512 cr |
Minerals refined | 3.209 |
Materials collected | 5.028 |
Exploration |
|
Systems visited | 7.702 |
Profits from exploration | 871.773.486 cr |
Level 2 detailed scans | 26.519 |
Level 3 detailed scans | 48.141 |
Highest payout | 8.085.299 cr |
Total hyperspace distance | 476.837 a.l. |
Total hyperspace jumps | 9.091 |
Max distance from start | 37.536,25 a.l. |
Max distance from Sol | 37.586,74 a.l. |
Max distance from Colonia | 28.707,08 a.l. |
Approximate time played | 10W 1D 18H 16M |
Passengers |
|
Total bulk passengers delivered | 293 |
Total VIPs delivered | 4.464 |
Total delivered | 4.757 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 396 |
Grade 1 upgrades generated | 97 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 176.021.695 cr |
Crew hired | 9 |
Crew fired | 5 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 2H 40M 6S |
Time in gunner role | 50M 43S |
Time in fighter con role | 56M 23S |
Total credits accrued | 11.000.943 cr |