Perfil de LordMag
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 30.579.485.301 cr |
Credits spent on ships | 3.090.839.218 cr |
Credits spent on outfitting | 9.525.799.447 cr |
Credits spent on repairs | 103.839.835 cr |
Credits spent on fuel | 2.137.259 cr |
Credits spent on munitions | 11.917.929 cr |
Insurance claims | 84 |
Total claim costs | 842.527.241 cr |
Combat |
|
Bounties claimed | 20.661 |
Profit from bounties | 3.946.194.060 cr |
Combat bonds | 6.081 |
Profit from combat bonds | 320.369.025 cr |
Assassinations | 46 |
Profit from assassinations | 61.955.859 cr |
Highest single reward | 1.218.745 cr |
Skimmers killed | 252 |
Crime |
|
Fines issued | 942 |
Lifetime fines value | 13.003.316 cr |
Bounties received/earned | 2.416 |
Lifetime bounty value | 2.756.097.100 cr |
Highest bounty issued | 5.054.600 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | -615.754.123 cr |
Commodities smuggled | 21.647 |
Average profit | -7.794.356 cr |
Highest single transaction | 3.147.240 cr |
Trading |
|
Market network | 520 |
Trading profit | 6.196.860.951 cr |
Commodities traded | 849.092 |
Average profit | 1.844.304 cr |
Highest single transaction | 1.016.804.096 cr |
Mining |
|
Profits from mining | 7.827.259.379 cr |
Minerals refined | 45.363 |
Materials collected | 84.407 |
Exploration |
|
Systems visited | 6.443 |
Profits from exploration | 1.528.018.648 cr |
Level 2 detailed scans | 41.785 |
Level 3 detailed scans | 42.512 |
Highest payout | 14.078.573 cr |
Total hyperspace distance | 385.681 a.l. |
Total hyperspace jumps | 16.041 |
Max distance from start | 25.844,20 a.l. |
Max distance from Sol | 25.900,28 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 41W 3D 18H 30M |
Passengers |
|
Total bulk passengers delivered | 1.327 |
Total VIPs delivered | 5.599 |
Total delivered | 6.926 |
Total ejected | 37 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 305.931 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 9.872 |
Grade 1 upgrades generated | 901 |
Grade 2 upgrades generated | 1.409 |
Grade 3 upgrades generated | 2.164 |
Grade 4 upgrades generated | 2.664 |
Grade 5 upgrades generated | 2.734 |
Crew |
|
Crew credits earned | 530.603.705 cr |
Crew hired | 11 |
Crew fired | 2 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 3H 10M 18S |