Perfil de Aalian
(Asp Explorer)
Federation: Petty Officer
Empire: Marquis
Balance |
|
---|---|
Current assets | 3.404.540.401 cr |
Credits spent on ships | 533.501.337 cr |
Credits spent on outfitting | 501.506.010 cr |
Credits spent on repairs | 2.392.825 cr |
Credits spent on fuel | 187.864 cr |
Credits spent on munitions | 113.548 cr |
Insurance claims | 117 |
Total claim costs | 71.901.672 cr |
Combat |
|
Bounties claimed | 208 |
Profit from bounties | 2.259.812 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 51.307 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 58 |
Lifetime fines value | 309.650 cr |
Bounties received/earned | 81 |
Lifetime bounty value | 55.265 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.075.154 cr |
Commodities smuggled | 72 |
Average profit | 82.704 cr |
Highest single transaction | 257.040 cr |
Trading |
|
Market network | 50 |
Trading profit | 25.355.619 cr |
Commodities traded | 4.531 |
Average profit | 92.878 cr |
Highest single transaction | 1.224.180 cr |
Mining |
|
Profits from mining | 20.461.833 cr |
Minerals refined | 1.089 |
Materials collected | 5.945 |
Exploration |
|
Systems visited | 9.838 |
Profits from exploration | 1.333.118.941 cr |
Level 2 detailed scans | 10.016 |
Level 3 detailed scans | 50.585 |
Highest payout | 30.570.290 cr |
Total hyperspace distance | 602.723 a.l. |
Total hyperspace jumps | 10.670 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.612,96 a.l. |
Approximate time played | 3W 5D 6H 56M |
Passengers |
|
Total bulk passengers delivered | 318 |
Total VIPs delivered | 742 |
Total delivered | 1.060 |
Total ejected | 144 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 7.941 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 317 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 56 |
Grade 3 upgrades generated | 68 |
Grade 4 upgrades generated | 40 |
Grade 5 upgrades generated | 79 |