Perfil de saphaia
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19.491.113.343 cr |
Credits spent on ships | 1.898.887.508 cr |
Credits spent on outfitting | 4.233.578.432 cr |
Credits spent on repairs | 68.670.360 cr |
Credits spent on fuel | 746.195 cr |
Credits spent on munitions | 2.656.340 cr |
Insurance claims | 24 |
Total claim costs | 198.377.049 cr |
Combat |
|
Bounties claimed | 836 |
Profit from bounties | 184.076.559 cr |
Combat bonds | 4.369 |
Profit from combat bonds | 433.314.564 cr |
Assassinations | 26 |
Profit from assassinations | 20.717.524 cr |
Highest single reward | 1.657.519 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 98 |
Lifetime fines value | 1.158.298 cr |
Bounties received/earned | 56 |
Lifetime bounty value | 34.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 259.457 cr |
Commodities smuggled | 196 |
Average profit | 21.621 cr |
Highest single transaction | 151.776 cr |
Trading |
|
Market network | 902 |
Trading profit | 4.438.366.422 cr |
Commodities traded | 105.974 |
Average profit | 2.145.175 cr |
Highest single transaction | 446.106.624 cr |
Mining |
|
Profits from mining | 4.128.616.252 cr |
Minerals refined | 5.900 |
Materials collected | 24.184 |
Exploration |
|
Systems visited | 25.382 |
Profits from exploration | 17.990.626.000 cr |
Level 2 detailed scans | 232.552 |
Level 3 detailed scans | 232.533 |
Highest payout | 39.705.606 cr |
Total hyperspace distance | 1.534.519 a.l. |
Total hyperspace jumps | 29.529 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.615,28 a.l. |
Approximate time played | 23W 3D 14M |
Passengers |
|
Total bulk passengers delivered | 73.160 |
Total VIPs delivered | 276 |
Total delivered | 73.436 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 243 |
Total profit | 803.903 cr |
Total rescue transactions | 93 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2.488 |
Grade 1 upgrades generated | 373 |
Grade 2 upgrades generated | 451 |
Grade 3 upgrades generated | 558 |
Grade 4 upgrades generated | 585 |
Grade 5 upgrades generated | 521 |
Crew |
|
Crew credits earned | 3.583.871.347 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 51M 7S |