Perfil de Transom
(Federal Gunship)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12.025.681.760 cr |
Credits spent on ships | 2.233.203.121 cr |
Credits spent on outfitting | 7.333.653.918 cr |
Credits spent on repairs | 33.408.756 cr |
Credits spent on fuel | 1.038.985 cr |
Credits spent on munitions | 5.180.155 cr |
Insurance claims | 37 |
Total claim costs | 356.659.058 cr |
Combat |
|
Bounties claimed | 1.842 |
Profit from bounties | 194.021.072 cr |
Combat bonds | 1.523 |
Profit from combat bonds | 2.108.097.655 cr |
Assassinations | 21 |
Profit from assassinations | 22.206.278 cr |
Highest single reward | 1.457.692 cr |
Skimmers killed | 105 |
Crime |
|
Fines issued | 206 |
Lifetime fines value | 690.686 cr |
Bounties received/earned | 466 |
Lifetime bounty value | 912.375 cr |
Highest bounty issued | 167.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 348.315 cr |
Commodities smuggled | 30 |
Average profit | 49.759 cr |
Highest single transaction | 100.970 cr |
Trading |
|
Market network | 130 |
Trading profit | 22.366.667.137 cr |
Commodities traded | 319.141 |
Average profit | 20.922.981 cr |
Highest single transaction | 323.923.160 cr |
Mining |
|
Profits from mining | 5.005.906.471 cr |
Minerals refined | 8.624 |
Materials collected | 30.449 |
Exploration |
|
Systems visited | 4.911 |
Profits from exploration | 162.782.378 cr |
Level 2 detailed scans | 10.339 |
Level 3 detailed scans | 25.956 |
Highest payout | 5.786.835 cr |
Total hyperspace distance | 277.562 a.l. |
Total hyperspace jumps | 10.469 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.787,39 a.l. |
Approximate time played | 11W 5D 23H 13M |
Passengers |
|
Total bulk passengers delivered | 20.365 |
Total VIPs delivered | 26.398 |
Total delivered | 46.763 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60.680 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 2.864 |
Grade 1 upgrades generated | 486 |
Grade 2 upgrades generated | 493 |
Grade 3 upgrades generated | 660 |
Grade 4 upgrades generated | 710 |
Grade 5 upgrades generated | 515 |
Crew |
|
Crew credits earned | 1.000.510.776 cr |
Crew hired | 25 |
Crew fired | 24 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 56M |
Time in gunner role | 24M 23S |
Time in fighter con role | 1H 22M 54S |
Total credits accrued | 24.292.253 cr |