Perfil de viola somnille
(Krait Phantom)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 2.032.475.523 cr |
Credits spent on ships | 234.757.794 cr |
Credits spent on outfitting | 370.846.441 cr |
Credits spent on repairs | 2.274.849 cr |
Credits spent on fuel | 29.428 cr |
Credits spent on munitions | 136.924 cr |
Insurance claims | 10 |
Total claim costs | 32.976.706 cr |
Combat |
|
Bounties claimed | 27 |
Profit from bounties | 406.747 cr |
Combat bonds | 1 |
Profit from combat bonds | 38.684 cr |
Assassinations | 13 |
Profit from assassinations | 1.323.030 cr |
Highest single reward | 129.962 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 382.008 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 25.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20.526 cr |
Commodities smuggled | 60 |
Average profit | 4.105 cr |
Highest single transaction | 13.770 cr |
Trading |
|
Market network | 34 |
Trading profit | 970.696.564 cr |
Commodities traded | 5.041 |
Average profit | 11.695.139 cr |
Highest single transaction | 170.818.216 cr |
Mining |
|
Profits from mining | 914.286.754 cr |
Minerals refined | 1.274 |
Materials collected | 2.818 |
Exploration |
|
Systems visited | 2.483 |
Profits from exploration | 527.526.936 cr |
Level 2 detailed scans | 14.263 |
Level 3 detailed scans | 14.263 |
Highest payout | 8.461.163 cr |
Total hyperspace distance | 129.189 a.l. |
Total hyperspace jumps | 2.764 |
Max distance from start | 26.288,77 a.l. |
Max distance from Sol | 26.238,12 a.l. |
Max distance from Colonia | 27.291,88 a.l. |
Approximate time played | 2W 2D 10H 54M |
Passengers |
|
Total bulk passengers delivered | 297 |
Total VIPs delivered | 49 |
Total delivered | 346 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 91 |
Grade 1 upgrades generated | 34 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 55M 23S |
Time in gunner role | 1M 13S |